Commit Graph

34 Commits

Author SHA1 Message Date
Max
1a86e670ca Catch up, several fixes and QoL. 2022-12-16 14:22:34 -06:00
Max
b5e471a2bf 0.525.0.5250378 2022-05-06 14:37:23 -05:00
Max
f8c914dd0b 0.522.0.5220281 (+ Font Type Support & Bug Fixes) 2022-04-14 20:52:05 -05:00
Max
034799a4de 0.513.0.5130420 + UniqueId
Caught up with latest API changes and implemented UniqueId.
2022-02-10 15:22:44 -06:00
Max
558ed05d1b MASSIVELY cleaned up package dependencies.
Stopped using Costura.Fody 5.0.0+ versions since they force an obnoxious amount of package dependencies. Project should be a lot more light-weight now.
2021-11-18 12:03:22 -06:00
Max
eb6b38981b Some ridiculous binds for FodyWeavers 2021-10-13 01:09:46 -05:00
Max
f421743b08 Use explicit Optional<T> type for OptionalCFrame. 2021-05-05 13:06:20 -05:00
Max
009d84f49f 0.476.0.421371 2021-05-01 17:40:09 -05:00
Max
83dd0af8d2 Add support for Attributes! 2021-02-25 14:09:54 -06:00
Max
b352e2568d Light maintenance 2021-02-18 13:15:08 -06:00
CloneTrooper1019
d1535c9a15 Small enhancements introduced from Rbx2Source migration. 2020-09-21 13:29:31 -05:00
CloneTrooper1019
2ff5d82218 More tweaks after pen-testing. 2020-08-20 02:03:05 -05:00
CloneTrooper1019
f4899b4ce6 General Misc Patches 2020-08-17 20:12:24 -05:00
CloneTrooper1019
297426bdb5 Optimizations and memory leak fixes 2020-08-17 00:33:59 -05:00
CloneTrooper1019
0ca6738cb9 0.443.0.409841 2020-08-14 12:35:27 -05:00
CloneTrooper1019
57fd3f8a25 Brought spec up to date, improvements to stability 2020-07-12 20:19:30 -05:00
CloneTrooper1019
7359b6efb7 Bug fixes and tuning 2020-07-05 19:04:20 -05:00
CloneTrooper1019
540958f7f8 0.438.0.407270 2020-06-29 19:06:14 -05:00
CloneTrooper1019
5f4d3e16d2 Bringing up to date.
Brought everything up to date with 0.437.0.406875 and made some improvements.
2020-06-21 20:02:36 -05:00
CloneTrooper1019
e14b092aa7 Added read support for Instance Attributes.
This isn't 100% finished yet. I intend to add some better API for reading specific attributes, as well as write support (of course!)
2019-10-31 21:40:31 -05:00
CloneTrooper1019
fd8598c1b5 0.408.0.355772 2019-10-30 18:33:00 -05:00
CloneTrooper1019
414acf63b1 0.407.0.353595 2019-10-24 15:17:36 -05:00
CloneTrooper1019
de8df15d3f Large scale refactor to add class support!
Instance classes are now strongly typed with real property fields that
are derived from the JSON API Dump! This required a lot of reworking
across the board:

- Classes and Enums are auto-generated in the 'Generated' folder now.
This is done using a custom built-in plugin, which can be found in
the Plugins folder of this project.
- Property objects are now tied to .NET's reflection system. Reading
and writing from them will try to redirect into a field of the
Instance they are bound to.
- Property types that were loosely defined now have proper data types
(such as Color3uint8, Content, ProtectedString, SharedString, etc)
- Fixed an error with the CFrame directional vectors.
- The binary PRNT chunk now writes instances in child->parent order.
- Enums are now generated correctly, with up-to-date values.
- INST chunks are now referred to as 'Classes' instead of 'Types'.
- Unary operator added to Vector2 and Vector3.
- CollectionService tags can now be manipulated per-instance using
the Instance.Tags member.
- The Instance.Archivable property now works correctly.
- XML files now save/load metadata correctly.
- Cleaned up the property tokens directory.

I probably missed a few things, but that's a general overview of
everything that changed.
2019-06-30 17:01:19 -05:00
CloneTrooper1019
47112242e7 Added write support for binary files!
Holy cow, this took a lot of work. I think I may need to do a few more
things before I consider this a 1.0 release, but I'm glad to have
finally overcome this hurdle!
2019-06-07 22:43:28 -05:00
CloneTrooper1019
9c3a673d95 Cleaning up some things. 2019-05-18 23:44:51 -05:00
CloneTrooper1019
34642f5656 Added support for saving XML files!
Support for binary files will be coming later.
2019-05-17 07:08:06 -05:00
CloneTrooper1019
45a84e34d0 Added support for SharedStrings and SSTR chunk type 2019-05-17 01:14:04 -05:00
CloneTrooper1019
2be61916de Fixed some bugs, generally refining stuff. 2019-02-04 13:30:33 -06:00
CloneTrooper1019
f7184eb8f8 Convert datatypes to classes instead of structs. 2019-02-01 12:40:39 -06:00
CloneTrooper1019
795018e243 Switch root namespace to "RobloxFiles"
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
2019-02-01 11:19:20 -06:00
CloneTrooper1019
4e15b2a635 Allow cleaned up NuGet packages through .gitignore
NuGet packages tend to be installed with a lot of unnecessary dependencies, but I was able to clean it up manually through the csproj file. This should allow the project to work correctly out of the box, without needing to install the lz4 package manually.
2019-02-01 10:53:01 -06:00
CloneTrooper1019
50561460ac Add support for XML files.
XML support is now implemented and should generally be working!
This library should be useable now, but I still need to set it up to
work as a NuGet package.
If there are any bugs, let me know!
2019-01-30 00:36:56 -06:00
CloneTrooper1019
08c5032ca8 Generally working out the library's flow.
I've setup a system for supporting multiple implementations for Roblox's
file format. This will allow me to cover the binary format and xml
format under the same general-purpose object.

Haven't done much with the XML format yet, but I've been making some
adjustments to the binary format implementation so that its more evenly
branched out and doesn't retain more information than it needs to. I've
also fixed some issues with the data-types, and documented the Instance
object.
2019-01-29 03:50:55 -06:00
CloneTrooper1019
9cfd5b2211 Initial commit.
There's a lot of code at play here, so I haven't tested it yet.
A good chunk of the components are available though.
2019-01-25 18:39:37 -06:00