Cleaning up some things.

This commit is contained in:
CloneTrooper1019
2019-05-18 23:44:51 -05:00
parent 34642f5656
commit 9c3a673d95
47 changed files with 303 additions and 351 deletions

View File

@ -62,14 +62,15 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="BinaryFormat\BinaryChunk.cs" />
<Compile Include="BinaryFormat\BinaryReader.cs" />
<Compile Include="BinaryFormat\BinaryFileChunk.cs" />
<Compile Include="BinaryFormat\BinaryFileReader.cs" />
<Compile Include="BinaryFormat\BinaryRobloxFile.cs" />
<Compile Include="BinaryFormat\ChunkTypes\INST.cs" />
<Compile Include="BinaryFormat\ChunkTypes\META.cs" />
<Compile Include="BinaryFormat\ChunkTypes\PRNT.cs" />
<Compile Include="BinaryFormat\ChunkTypes\PROP.cs" />
<Compile Include="BinaryFormat\ChunkTypes\SSTR.cs" />
<Compile Include="BinaryFormat\Chunks\INST.cs" />
<Compile Include="BinaryFormat\Chunks\META.cs" />
<Compile Include="BinaryFormat\Chunks\PRNT.cs" />
<Compile Include="BinaryFormat\Chunks\PROP.cs" />
<Compile Include="BinaryFormat\Chunks\SSTR.cs" />
<Compile Include="Program.cs" />
<Compile Include="Tree\Enums.cs" />
<Compile Include="Tree\Property.cs" />
<Compile Include="Tree\Instance.cs" />
@ -87,8 +88,7 @@
<Compile Include="DataTypes\PhysicalProperties.cs" />
<Compile Include="DataTypes\Ray.cs" />
<Compile Include="DataTypes\Region3int16.cs" />
<Compile Include="Interfaces\IRobloxFile.cs" />
<Compile Include="Interfaces\IXmlPropertyToken.cs" />
<Compile Include="XmlFormat\PropertyTokens\IXmlPropertyToken.cs" />
<Compile Include="Utility\BrickColors.cs" />
<Compile Include="DataTypes\Vector3int16.cs" />
<Compile Include="DataTypes\Rect.cs" />
@ -101,38 +101,38 @@
<Compile Include="Utility\MaterialInfo.cs" />
<Compile Include="Utility\Quaternion.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="XmlFormat\PropertyTokens\SharedString.cs" />
<Compile Include="XmlFormat\PropertyTokens\Vector3int16.cs" />
<Compile Include="XmlFormat\XmlDataWriter.cs" />
<Compile Include="XmlFormat\XmlPropertyTokens.cs" />
<Compile Include="XmlFormat\XmlDataReader.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\SharedString.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Vector3int16.cs" />
<Compile Include="XmlFormat\IO\XmlFileWriter.cs" />
<Compile Include="XmlFormat\PropertyTokens\XmlPropertyTokens.cs" />
<Compile Include="XmlFormat\IO\XmlFileReader.cs" />
<Compile Include="XmlFormat\XmlRobloxFile.cs" />
<Compile Include="XmlFormat\PropertyTokens\Axes.cs" />
<Compile Include="XmlFormat\PropertyTokens\BinaryString.cs" />
<Compile Include="XmlFormat\PropertyTokens\Boolean.cs" />
<Compile Include="XmlFormat\PropertyTokens\BrickColor.cs" />
<Compile Include="XmlFormat\PropertyTokens\CFrame.cs" />
<Compile Include="XmlFormat\PropertyTokens\Content.cs" />
<Compile Include="XmlFormat\PropertyTokens\Color3.cs" />
<Compile Include="XmlFormat\PropertyTokens\Color3uint8.cs" />
<Compile Include="XmlFormat\PropertyTokens\ColorSequence.cs" />
<Compile Include="XmlFormat\PropertyTokens\Double.cs" />
<Compile Include="XmlFormat\PropertyTokens\Enum.cs" />
<Compile Include="XmlFormat\PropertyTokens\Faces.cs" />
<Compile Include="XmlFormat\PropertyTokens\Float.cs" />
<Compile Include="XmlFormat\PropertyTokens\Int.cs" />
<Compile Include="XmlFormat\PropertyTokens\Int64.cs" />
<Compile Include="XmlFormat\PropertyTokens\NumberRange.cs" />
<Compile Include="XmlFormat\PropertyTokens\NumberSequence.cs" />
<Compile Include="XmlFormat\PropertyTokens\PhysicalProperties.cs" />
<Compile Include="XmlFormat\PropertyTokens\Ray.cs" />
<Compile Include="XmlFormat\PropertyTokens\Rect.cs" />
<Compile Include="XmlFormat\PropertyTokens\Ref.cs" />
<Compile Include="XmlFormat\PropertyTokens\String.cs" />
<Compile Include="XmlFormat\PropertyTokens\UDim.cs" />
<Compile Include="XmlFormat\PropertyTokens\UDim2.cs" />
<Compile Include="XmlFormat\PropertyTokens\Vector2.cs" />
<Compile Include="XmlFormat\PropertyTokens\Vector3.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Axes.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\BinaryString.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Boolean.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\BrickColor.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\CFrame.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Content.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Color3.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Color3uint8.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\ColorSequence.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Double.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Enum.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Faces.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Float.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Int.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Int64.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\NumberRange.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\NumberSequence.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\PhysicalProperties.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Ray.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Rect.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Ref.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\String.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\UDim.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\UDim2.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Vector2.cs" />
<Compile Include="XmlFormat\PropertyTokens\Tokens\Vector3.cs" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.5.2">