Convert datatypes to classes instead of structs.
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@ -42,7 +42,7 @@
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>1</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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@ -86,7 +86,7 @@
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<Compile Include="DataTypes\PhysicalProperties.cs" />
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<Compile Include="DataTypes\Ray.cs" />
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<Compile Include="DataTypes\Region3int16.cs" />
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<Compile Include="DataTypes\Utility\BrickColors.cs" />
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<Compile Include="Utility\BrickColors.cs" />
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<Compile Include="DataTypes\Vector3int16.cs" />
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<Compile Include="DataTypes\Rect.cs" />
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<Compile Include="DataTypes\Region3.cs" />
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@ -94,9 +94,8 @@
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<Compile Include="DataTypes\UDim2.cs" />
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<Compile Include="DataTypes\Vector2.cs" />
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<Compile Include="DataTypes\Vector3.cs" />
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<Compile Include="DataTypes\Utility\MaterialInfo.cs" />
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<Compile Include="DataTypes\Utility\Quaternion.cs" />
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<Compile Include="UnitTest.cs" />
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<Compile Include="Utility\MaterialInfo.cs" />
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<Compile Include="Utility\Quaternion.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="XmlFormat\XmlPropertyTokens.cs" />
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<Compile Include="XmlFormat\XmlDataReader.cs" />
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@ -128,9 +127,6 @@
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<Compile Include="XmlFormat\PropertyTokens\Vector2.cs" />
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<Compile Include="XmlFormat\PropertyTokens\Vector3.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Packages.config" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.5.2">
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<Visible>False</Visible>
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