Commit Graph

28 Commits

Author SHA1 Message Date
CloneTrooper1019
47112242e7 Added write support for binary files!
Holy cow, this took a lot of work. I think I may need to do a few more
things before I consider this a 1.0 release, but I'm glad to have
finally overcome this hurdle!
2019-06-07 22:43:28 -05:00
CloneTrooper1019
cb063d1ada Fixed some minor issues. 2019-05-25 18:45:54 -05:00
CloneTrooper1019
9c3a673d95 Cleaning up some things. 2019-05-18 23:44:51 -05:00
CloneTrooper1019
34642f5656 Added support for saving XML files!
Support for binary files will be coming later.
2019-05-17 07:08:06 -05:00
CloneTrooper1019
45a84e34d0 Added support for SharedStrings and SSTR chunk type 2019-05-17 01:14:04 -05:00
Max G
32e80bdd9a
Color3 tables should use PascalCase 2019-03-31 02:07:15 -05:00
Max G
2e2815c1f0
Fixed enum property handler. 2019-02-27 01:50:23 -06:00
Max G
8d80fb72f7
Updated to reflect changes from BinaryReader.cs 2019-02-27 00:40:11 -06:00
Max G
d8faa0d842
Revert. 2019-02-27 00:37:37 -06:00
Max G
5d86c8d780
Updated to reflect changes from BinaryReader.ca 2019-02-27 00:35:20 -06:00
Max G
e49222cf00
Adjusted terminology, added some documentation. 2019-02-27 00:32:16 -06:00
Max G
f80d6942cc
Consistency adjustments 2019-02-24 21:17:53 -06:00
Max G
47bdbeb25d
ReadItem should be ReadInstance in exceptions 2019-02-04 21:39:47 -06:00
CloneTrooper1019
2be61916de Fixed some bugs, generally refining stuff. 2019-02-04 13:30:33 -06:00
Max G
ebd56d22a7
Restore m41 here for consistency. 2019-02-04 06:17:27 -06:00
CloneTrooper1019
23c222338a Added this[] overloads to Instance & RobloxFile. 2019-02-03 07:28:54 -06:00
CloneTrooper1019
f7184eb8f8 Convert datatypes to classes instead of structs. 2019-02-01 12:40:39 -06:00
CloneTrooper1019
795018e243 Switch root namespace to "RobloxFiles"
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
2019-02-01 11:19:20 -06:00
CloneTrooper1019
4e15b2a635 Allow cleaned up NuGet packages through .gitignore
NuGet packages tend to be installed with a lot of unnecessary dependencies, but I was able to clean it up manually through the csproj file. This should allow the project to work correctly out of the box, without needing to install the lz4 package manually.
2019-02-01 10:53:01 -06:00
CloneTrooper1019
07380e2fb3 Use the Value of Nullable<T> for these XML properties.
I was using a `T?` result for some of these values, and forgot to take their actual value if they aren't null.
2019-02-01 10:15:55 -06:00
Max G
65f4b4329b
Removed debug code from static BrickColor initializer 2019-01-31 04:58:10 -06:00
Max G
e3408b8307
Switch Reserved from int to byte[] 2019-01-31 04:53:28 -06:00
CloneTrooper1019
50561460ac Add support for XML files.
XML support is now implemented and should generally be working!
This library should be useable now, but I still need to set it up to
work as a NuGet package.
If there are any bugs, let me know!
2019-01-30 00:36:56 -06:00
Max G
5319ae72f9
Fixed an error with the CFrame orientation. 2019-01-29 04:25:33 -06:00
CloneTrooper1019
3692d412fa Github forgot to commit this line...? 2019-01-29 03:51:24 -06:00
CloneTrooper1019
08c5032ca8 Generally working out the library's flow.
I've setup a system for supporting multiple implementations for Roblox's
file format. This will allow me to cover the binary format and xml
format under the same general-purpose object.

Haven't done much with the XML format yet, but I've been making some
adjustments to the binary format implementation so that its more evenly
branched out and doesn't retain more information than it needs to. I've
also fixed some issues with the data-types, and documented the Instance
object.
2019-01-29 03:50:55 -06:00
CloneTrooper1019
9cfd5b2211 Initial commit.
There's a lot of code at play here, so I haven't tested it yet.
A good chunk of the components are available though.
2019-01-25 18:39:37 -06:00
CloneTrooper1019
b4825c146f Initial commit 2019-01-25 18:36:02 -06:00