A C# library designed to make it easy to create and manipulate files in Roblox's model/place file format.
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CloneTrooper1019 795018e243 Switch root namespace to "RobloxFiles"
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
2019-02-01 11:19:20 -06:00
BinaryFormat Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Core Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
DataTypes Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Packages Allow cleaned up NuGet packages through .gitignore 2019-02-01 10:53:01 -06:00
Properties Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
XmlFormat Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
.gitattributes Initial commit 2019-01-25 18:36:02 -06:00
.gitignore Allow cleaned up NuGet packages through .gitignore 2019-02-01 10:53:01 -06:00
packages.config Initial commit. 2019-01-25 18:39:37 -06:00
RobloxFileFormat.csproj Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
RobloxFileFormat.sln Initial commit. 2019-01-25 18:39:37 -06:00
UnitTest.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00