A C# library designed to make it easy to create and manipulate files in Roblox's model/place file format.
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CloneTrooper1019 08c5032ca8 Generally working out the library's flow.
I've setup a system for supporting multiple implementations for Roblox's
file format. This will allow me to cover the binary format and xml
format under the same general-purpose object.

Haven't done much with the XML format yet, but I've been making some
adjustments to the binary format implementation so that its more evenly
branched out and doesn't retain more information than it needs to. I've
also fixed some issues with the data-types, and documented the Instance
object.
2019-01-29 03:50:55 -06:00
BinaryFormat Generally working out the library's flow. 2019-01-29 03:50:55 -06:00
Core Generally working out the library's flow. 2019-01-29 03:50:55 -06:00
DataTypes Generally working out the library's flow. 2019-01-29 03:50:55 -06:00
Properties Initial commit. 2019-01-25 18:39:37 -06:00
XmlFormat Generally working out the library's flow. 2019-01-29 03:50:55 -06:00
.gitattributes Initial commit 2019-01-25 18:36:02 -06:00
.gitignore Generally working out the library's flow. 2019-01-29 03:50:55 -06:00
packages.config Initial commit. 2019-01-25 18:39:37 -06:00
RobloxFileFormat.csproj Generally working out the library's flow. 2019-01-29 03:50:55 -06:00
RobloxFileFormat.sln Initial commit. 2019-01-25 18:39:37 -06:00
UnitTest.cs Generally working out the library's flow. 2019-01-29 03:50:55 -06:00