Fixed enum property handler.
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@ -290,7 +290,7 @@ namespace RobloxFiles.BinaryFormat.Chunks
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// TODO: I want to map these values to actual Roblox enums, but I'll have to add an
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// interpreter for the JSON API Dump to do it properly.
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uint[] enums = Reader.ReadInterlaced(instCount, BitConverter.ToUInt32);
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uint[] enums = Reader.ReadInterleaved(instCount, BitConverter.ToUInt32);
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loadProperties(i => enums[i]);
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break;
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