Roblox-File-Format/DataTypes
CloneTrooper1019 795018e243 Switch root namespace to "RobloxFiles"
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
2019-02-01 11:19:20 -06:00
..
Utility Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Axes.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
BrickColor.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
CFrame.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Color3.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
ColorSequence.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
ColorSequenceKeypoint.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Faces.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
NumberRange.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
NumberSequence.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
NumberSequenceKeypoint.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
PhysicalProperties.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Ray.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Rect.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Region3.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Region3int16.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
UDim2.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
UDim.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Vector2.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Vector3.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00
Vector3int16.cs Switch root namespace to "RobloxFiles" 2019-02-01 11:19:20 -06:00