795018e243
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
19 lines
363 B
C#
19 lines
363 B
C#
#if DEBUG
|
|
using System.Diagnostics;
|
|
|
|
namespace RobloxFiles
|
|
{
|
|
// This is a placeholder.
|
|
internal class UnitTest
|
|
{
|
|
public static void Main(string[] args)
|
|
{
|
|
if (args.Length > 0)
|
|
{
|
|
RobloxFile file = new RobloxFile(args[0]);
|
|
Debugger.Break();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif |