Switch root namespace to "RobloxFiles"

In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
This commit is contained in:
CloneTrooper1019
2019-02-01 11:19:20 -06:00
parent 4e15b2a635
commit 795018e243
66 changed files with 134 additions and 105 deletions

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class AxesToken : IXmlPropertyToken
{

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using System;
using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class BinaryStringToken : IXmlPropertyToken
{

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using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class BoolToken : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class BrickColorToken : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class CFrameToken : IXmlPropertyToken
{

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using System;
using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class Color3Token : IXmlPropertyToken
{

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using System;
using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class Color3uint8Token : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class ColorSequenceToken : IXmlPropertyToken
{

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using System;
using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class ContentToken : IXmlPropertyToken
{

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using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class DoubleToken : IXmlPropertyToken
{

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using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class EnumToken : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class FacesToken : IXmlPropertyToken
{

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using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class FloatToken : IXmlPropertyToken
{

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using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class IntToken : IXmlPropertyToken
{

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using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class Int64Token : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class NumberRangeToken : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class NumberSequenceToken : IXmlPropertyToken
{

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using System;
using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class PhysicalPropertiesToken : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class RayToken : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class RectToken : IXmlPropertyToken
{

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using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class RefToken : IXmlPropertyToken
{

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using System.Text;
using System.Xml;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class StringToken : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class UDimToken : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class UDim2Token : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class Vector2Token : IXmlPropertyToken
{

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using System.Xml;
using Roblox.DataTypes;
using RobloxFiles.DataTypes;
namespace Roblox.XmlFormat.PropertyTokens
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class Vector3Token : IXmlPropertyToken
{