795018e243
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
27 lines
653 B
C#
27 lines
653 B
C#
using System.Xml;
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using RobloxFiles.DataTypes;
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namespace RobloxFiles.XmlFormat.PropertyTokens
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{
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public class UDim2Token : IXmlPropertyToken
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{
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public string Token => "UDim2";
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public bool ReadToken(Property property, XmlNode token)
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{
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UDim? xDim = UDimToken.ReadUDim(token, "X");
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UDim? yDim = UDimToken.ReadUDim(token, "Y");
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if (xDim != null && yDim != null)
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{
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property.Type = PropertyType.UDim2;
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property.Value = new UDim2(xDim.Value, yDim.Value);
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return true;
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}
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return false;
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}
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}
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}
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