Roblox-File-Format/XmlFormat/PropertyTokens/Rect.cs
CloneTrooper1019 795018e243 Switch root namespace to "RobloxFiles"
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
2019-02-01 11:19:20 -06:00

41 lines
1.0 KiB
C#

using System.Xml;
using RobloxFiles.DataTypes;
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class RectToken : IXmlPropertyToken
{
public string Token => "Rect2D";
private static string[] Fields = new string[2] { "min", "max" };
public bool ReadToken(Property prop, XmlNode token)
{
Vector2[] read = new Vector2[Fields.Length];
for (int i = 0; i < read.Length; i++)
{
string field = Fields[i];
try
{
var fieldToken = token[field];
Vector2? vector2 = Vector2Token.ReadVector2(fieldToken);
read[i] = vector2.Value;
}
catch
{
return false;
}
}
Vector2 min = read[0],
max = read[1];
Rect rect = new Rect(min, max);
prop.Type = PropertyType.Rect;
prop.Value = rect;
return true;
}
}
}