743c69d890
Built latest changes.
2021-06-05 17:23:07 -05:00
3aa380a95b
0.481.1.423973
2021-06-05 17:22:53 -05:00
5dc65e2184
Attribute -> RbxAttribute
2021-06-05 17:21:12 -05:00
71cd85513e
Handle OptionalCFrame encoding in XML explicitly.
2021-05-05 13:39:01 -05:00
fb443cdf42
Fixed XML encoding, add equality comparisons to Optional<T>
2021-05-05 13:22:18 -05:00
f421743b08
Use explicit Optional<T> type for OptionalCFrame.
2021-05-05 13:06:20 -05:00
0e7f9030c8
Build latest changes.
2021-05-04 19:45:21 -05:00
2e02c2e7ef
Fixed some encoding errors.
2021-05-04 19:45:00 -05:00
32399a692c
Make DefaultProperty class public.
2021-05-03 19:49:51 -05:00
2b194c3607
Update .gitattributes
2021-05-03 19:49:03 -05:00
bcc755c4f7
Update .gitattributes
2021-05-03 19:48:31 -05:00
2050723dbd
Fixed a few encoding errors.
2021-05-03 17:26:55 -05:00
81b28a2d63
Build release
2021-05-01 17:40:20 -05:00
009d84f49f
0.476.0.421371
2021-05-01 17:40:09 -05:00
31eddea24e
0.474.0.420553
2021-04-15 18:40:16 -05:00
a70150eb41
0.472.0.419960
2021-04-02 01:10:34 -05:00
917a96aa9f
Merge pull request #2 from CloneTrooper1019/master
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0.470.0.419147
2021-03-19 21:38:49 -05:00
336792dc83
0.470.0.419147
2021-03-19 21:38:13 -05:00
535ffa905c
Use sorted dictionary to represent attributes.
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Minor yet significant change that should enforce consistency in the serialization order of attributes. Making this change in line with a fix Roblox is making to their attribute serialization.
2021-03-12 17:38:40 -06:00
1a1c04bf9a
0.469.0.418830
2021-03-09 16:56:27 -06:00
4c7387874d
Oops.
2021-02-26 04:11:50 -06:00
00bbd0b398
0.467.0.418297
2021-02-26 04:09:45 -06:00
83dd0af8d2
Add support for Attributes!
2021-02-25 14:09:54 -06:00
81d901cbcd
small whitespace cleanup
2021-02-22 11:47:30 -06:00
0dcee45b74
Build latest release.
2021-02-22 11:47:07 -06:00
b0f532f31a
0.466.1.418149
2021-02-22 11:41:55 -06:00
131b1dabf0
0.465.0.417678
2021-02-18 13:22:28 -06:00
08abc4fd89
0.465.0.417678
2021-02-18 13:22:15 -06:00
b352e2568d
Light maintenance
2021-02-18 13:15:08 -06:00
17f131c9f6
Patch removed property.
2021-02-05 19:38:48 -06:00
dfd57f912f
0.464.0.417415
2021-02-04 23:43:19 -06:00
6acb98ec6e
0.463.0.417004
2021-01-28 12:01:26 -06:00
1acb895eaf
0.462.0.416719
2021-01-20 14:45:58 -06:00
1a34e9c849
Create README.md
2021-01-08 04:06:02 -06:00
5ec5b4d17d
0.460.0.416222
2021-01-07 14:51:53 -06:00
063781cc66
Update RobloxFileFormat.dll
2020-12-06 16:05:18 -06:00
4dcf9879ae
0.458.1.415373
2020-12-06 16:04:49 -06:00
6c8151182d
0.455.0.413788
2020-11-10 13:08:45 -06:00
6be4f2198e
Update RobloxFileFormat.dll
2020-10-30 15:07:35 -05:00
988469ac04
0.454.0.413308
2020-10-30 15:07:11 -05:00
c4a3145007
0.450.0.411923
2020-10-04 16:06:23 -05:00
44f0f94bb7
0.449.1.411731
2020-09-24 19:38:30 -05:00
d1535c9a15
Small enhancements introduced from Rbx2Source migration.
2020-09-21 13:29:31 -05:00
7252e96c03
0.448.0.411244
2020-09-17 12:14:57 -05:00
2a114e70b0
Code Analysis feedback tweaks.
2020-09-14 11:20:34 -05:00
4240337863
0.447.1.411123
2020-09-12 20:16:19 -05:00
0312a1559c
Update RobloxFileFormat.dll
2020-09-10 00:08:25 -05:00
8bcc5a9dfa
Bug fixes, debug tools for binary chunks.
2020-09-10 00:08:12 -05:00
1314be22bb
Patched fatal flaw with property setter.
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Turns out the property setter was failing to cover inheritance, so referent properties were being corrupted in the process. This should now be fixed.
I've also deprecated IsA<T>() in favor of using C#'s own `is` operator and stopped locking the parent of service classes to avoid saving issues.
2020-08-21 10:31:12 -05:00
2ff5d82218
More tweaks after pen-testing.
2020-08-20 02:03:05 -05:00