0.474.0.420553

This commit is contained in:
Max 2021-04-15 18:40:16 -05:00
parent a70150eb41
commit 31eddea24e
6 changed files with 30 additions and 5 deletions

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@ -1,5 +1,5 @@
// Auto-generated list of creatable Roblox classes.
// Updated as of 0.472.0.419960
// Updated as of 0.474.0.420553
using System;
@ -218,7 +218,7 @@ namespace RobloxFiles
public class WrapTarget : BaseWrap
{
public float Stiffness = 0.9f;
public float Stiffness;
}
public class Beam : Instance
@ -2403,7 +2403,6 @@ namespace RobloxFiles
public SharedString ModelMeshData = SharedString.FromBase64("yuZpQdnvvUBOTYh1jqZ2cA==");
public Vector3 ModelMeshSize = new Vector3();
public BasePart PrimaryPart;
public CFrame WorldPivot = new CFrame();
}
public class Actor : Model
@ -2432,6 +2431,7 @@ namespace RobloxFiles
public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default;
public MeshPartHeadsAndAccessories MeshPartHeadsAndAccessories = MeshPartHeadsAndAccessories.Default;
public PhysicsSteppingMethod PhysicsSteppingMethod = PhysicsSteppingMethod.Default;
public SignalBehavior SignalBehavior = SignalBehavior.Default;
public bool StreamingEnabled;
public int StreamingMinRadius = 64;
public StreamingPauseMode StreamingPauseMode = StreamingPauseMode.Default;
@ -3280,6 +3280,14 @@ namespace RobloxFiles
}
}
public class ToastNotificationService : Instance
{
public ToastNotificationService()
{
IsService = true;
}
}
public class TouchInputService : Instance
{
public TouchInputService()

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@ -1,5 +1,5 @@
// Auto-generated list of Roblox enums.
// Updated as of 0.472.0.419960
// Updated as of 0.473.0.420291
namespace RobloxFiles.Enums
{
@ -907,6 +907,13 @@ namespace RobloxFiles.Enums
XY = 4
}
public enum SignalBehavior
{
Default,
Immediate,
Deferred
}
public enum SizeConstraint
{
RelativeXY,

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@ -724,6 +724,7 @@ return
StreamingTargetRadius = "int";
MeshPartHeads = TryDefineEnum("MeshPartHeads");
SignalBehavior = TryDefineEnum("SignalBehavior");
StreamingPauseMode = TryDefineEnum("StreamingPauseMode");
PhysicsSteppingMethod = TryDefineEnum("PhysicsSteppingMethod");
MeshPartHeadsAndAccessories = TryDefineEnum("MeshPartHeadsAndAccessories");
@ -741,6 +742,7 @@ return
StreamingTargetRadius = 1024;
MeshPartHeads = TryGetEnumItem("MeshPartHeads", "Default");
SignalBehavior = TryGetEnumItem("SignalBehavior", "Default");
StreamingPauseMode = TryGetEnumItem("StreamingPauseMode", "Default");
PhysicsSteppingMethod = TryGetEnumItem("PhysicsSteppingMethod", "Default");
MeshPartHeadsAndAccessories = TryGetEnumItem("MeshPartHeadsAndAccessories", "Default");

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@ -72,9 +72,10 @@ end
local function exportStream(label)
local results = outStream:gsub("\n\n\n", "\n\n")
local export
if plugin then
local export = Instance.new("Script")
export = Instance.new("Script")
export.Archivable = false
export.Source = results
export.Name = label
@ -88,6 +89,9 @@ local function exportStream(label)
elseif not plugin then
warn(label)
print(results)
else
wait()
plugin:OpenScript(export)
end
end
@ -735,4 +739,8 @@ if plugin then
button.Click:Connect(generateAll)
else
generateAll()
end
if game.Name:sub(1, 9) == "Null.rbxl" then
generateAll()
end

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