0.465.0.417678
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@ -1,5 +1,5 @@
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// Auto-generated list of creatable Roblox classes.
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// Updated as of 0.464.0.417415
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// Updated as of 0.465.0.417678
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using System;
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@ -2402,6 +2402,7 @@ namespace RobloxFiles
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public float Gravity = 196.2f;
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public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default;
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public MeshPartHeads MeshPartHeads = MeshPartHeads.Default;
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public PhysicsSteppingMethod PhysicsSteppingMethod = PhysicsSteppingMethod.Default;
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public bool StreamingEnabled;
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public int StreamingMinRadius = 64;
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public StreamingPauseMode StreamingPauseMode = StreamingPauseMode.Default;
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@ -1,5 +1,5 @@
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// Auto-generated list of Roblox enums.
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// Updated as of 0.464.0.417415
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// Updated as of 0.465.0.417678
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namespace RobloxFiles.Enums
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{
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@ -771,6 +771,13 @@ namespace RobloxFiles.Enums
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VelocityPerpendicular
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}
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public enum PhysicsSteppingMethod
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{
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Default,
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Fixed,
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Adaptive
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}
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public enum PoseEasingDirection
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{
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In,
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@ -567,6 +567,7 @@ return
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Defaults =
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{
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Decoration = false;
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SmoothGrid = "AQU=";
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PhysicsGrid = "AgMAAAAAAAAAAAAAAAA=";
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MaterialColors = "AAAAAAAAan8/P39rf2Y/ilY+j35fi21PZmxvZbDqw8faiVpHOi4kHh4lZlw76JxKc3trhHtagcLgc4RKxr21zq2UlJSM";
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@ -671,26 +672,33 @@ return
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Add =
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{
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CollisionGroups = "string";
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ExplicitAutoJoints = "bool";
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TerrainWeldsFixed = "bool";
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StreamingMinRadius = "int";
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StreamingTargetRadius = "int";
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MeshPartHeads = TryDefineEnum("MeshPartHeads");
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StreamingPauseMode = TryDefineEnum("StreamingPauseMode");
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TerrainWeldsFixed = "bool";
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PhysicsSteppingMethod = TryDefineEnum("PhysicsSteppingMethod");
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MeshPartHeadsAndAccessories = TryDefineEnum("MeshPartHeadsAndAccessories");
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};
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Defaults =
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{
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CollisionGroups = "Default^0^1";
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TouchesUseCollisionGroups = false;
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ExplicitAutoJoints = true;
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TerrainWeldsFixed = true;
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StreamingMinRadius = 64;
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StreamingTargetRadius = 1024;
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StreamingPauseMode = TryGetEnumItem("StreamingPauseMode", "Default");
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TerrainWeldsFixed = true;
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MeshPartHeads = TryGetEnumItem("MeshPartHeads", "Default");
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StreamingPauseMode = TryGetEnumItem("StreamingPauseMode", "Default");
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PhysicsSteppingMethod = TryGetEnumItem("PhysicsSteppingMethod", "Default");
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MeshPartHeadsAndAccessories = TryGetEnumItem("MeshPartHeadsAndAccessories", "Default");
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}
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}
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