Holy cow, this took a lot of work. I think I may need to do a few more
things before I consider this a 1.0 release, but I'm glad to have
finally overcome this hurdle!
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
XML support is now implemented and should generally be working!
This library should be useable now, but I still need to set it up to
work as a NuGet package.
If there are any bugs, let me know!