Roblox-File-Format/UnitTest.cs

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#if DEBUG
using System.Diagnostics;
namespace RobloxFiles
{
// This is a placeholder.
internal class UnitTest
{
public static void Main(string[] args)
{
if (args.Length > 0)
{
RobloxFile file = new RobloxFile(args[0]);
Debugger.Break();
}
}
}
}
#endif