Commit Graph

13 Commits

Author SHA1 Message Date
47112242e7 Added write support for binary files!
Holy cow, this took a lot of work. I think I may need to do a few more
things before I consider this a 1.0 release, but I'm glad to have
finally overcome this hurdle!
2019-06-07 22:43:28 -05:00
cb063d1ada Fixed some minor issues. 2019-05-25 18:45:54 -05:00
9c3a673d95 Cleaning up some things. 2019-05-18 23:44:51 -05:00
34642f5656 Added support for saving XML files!
Support for binary files will be coming later.
2019-05-17 07:08:06 -05:00
45a84e34d0 Added support for SharedStrings and SSTR chunk type 2019-05-17 01:14:04 -05:00
47bdbeb25d ReadItem should be ReadInstance in exceptions 2019-02-04 21:39:47 -06:00
2be61916de Fixed some bugs, generally refining stuff. 2019-02-04 13:30:33 -06:00
23c222338a Added this[] overloads to Instance & RobloxFile. 2019-02-03 07:28:54 -06:00
f7184eb8f8 Convert datatypes to classes instead of structs. 2019-02-01 12:40:39 -06:00
795018e243 Switch root namespace to "RobloxFiles"
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
2019-02-01 11:19:20 -06:00
07380e2fb3 Use the Value of Nullable<T> for these XML properties.
I was using a `T?` result for some of these values, and forgot to take their actual value if they aren't null.
2019-02-01 10:15:55 -06:00
50561460ac Add support for XML files.
XML support is now implemented and should generally be working!
This library should be useable now, but I still need to set it up to
work as a NuGet package.
If there are any bugs, let me know!
2019-01-30 00:36:56 -06:00
08c5032ca8 Generally working out the library's flow.
I've setup a system for supporting multiple implementations for Roblox's
file format. This will allow me to cover the binary format and xml
format under the same general-purpose object.

Haven't done much with the XML format yet, but I've been making some
adjustments to the binary format implementation so that its more evenly
branched out and doesn't retain more information than it needs to. I've
also fixed some issues with the data-types, and documented the Instance
object.
2019-01-29 03:50:55 -06:00