Commit Graph

9 Commits

Author SHA1 Message Date
2be61916de Fixed some bugs, generally refining stuff. 2019-02-04 13:30:33 -06:00
ebd56d22a7 Restore m41 here for consistency. 2019-02-04 06:17:27 -06:00
23c222338a Added this[] overloads to Instance & RobloxFile. 2019-02-03 07:28:54 -06:00
f7184eb8f8 Convert datatypes to classes instead of structs. 2019-02-01 12:40:39 -06:00
795018e243 Switch root namespace to "RobloxFiles"
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
2019-02-01 11:19:20 -06:00
65f4b4329b Removed debug code from static BrickColor initializer 2019-01-31 04:58:10 -06:00
50561460ac Add support for XML files.
XML support is now implemented and should generally be working!
This library should be useable now, but I still need to set it up to
work as a NuGet package.
If there are any bugs, let me know!
2019-01-30 00:36:56 -06:00
08c5032ca8 Generally working out the library's flow.
I've setup a system for supporting multiple implementations for Roblox's
file format. This will allow me to cover the binary format and xml
format under the same general-purpose object.

Haven't done much with the XML format yet, but I've been making some
adjustments to the binary format implementation so that its more evenly
branched out and doesn't retain more information than it needs to. I've
also fixed some issues with the data-types, and documented the Instance
object.
2019-01-29 03:50:55 -06:00
9cfd5b2211 Initial commit.
There's a lot of code at play here, so I haven't tested it yet.
A good chunk of the components are available though.
2019-01-25 18:39:37 -06:00