0.474.0.420553
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@ -1,5 +1,5 @@
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// Auto-generated list of creatable Roblox classes.
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// Updated as of 0.472.0.419960
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// Updated as of 0.474.0.420553
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using System;
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@ -218,7 +218,7 @@ namespace RobloxFiles
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public class WrapTarget : BaseWrap
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{
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public float Stiffness = 0.9f;
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public float Stiffness;
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}
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public class Beam : Instance
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@ -2403,7 +2403,6 @@ namespace RobloxFiles
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public SharedString ModelMeshData = SharedString.FromBase64("yuZpQdnvvUBOTYh1jqZ2cA==");
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public Vector3 ModelMeshSize = new Vector3();
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public BasePart PrimaryPart;
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public CFrame WorldPivot = new CFrame();
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}
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public class Actor : Model
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@ -2432,6 +2431,7 @@ namespace RobloxFiles
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public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default;
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public MeshPartHeadsAndAccessories MeshPartHeadsAndAccessories = MeshPartHeadsAndAccessories.Default;
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public PhysicsSteppingMethod PhysicsSteppingMethod = PhysicsSteppingMethod.Default;
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public SignalBehavior SignalBehavior = SignalBehavior.Default;
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public bool StreamingEnabled;
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public int StreamingMinRadius = 64;
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public StreamingPauseMode StreamingPauseMode = StreamingPauseMode.Default;
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@ -3280,6 +3280,14 @@ namespace RobloxFiles
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}
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}
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public class ToastNotificationService : Instance
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{
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public ToastNotificationService()
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{
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IsService = true;
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}
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}
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public class TouchInputService : Instance
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{
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public TouchInputService()
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@ -1,5 +1,5 @@
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// Auto-generated list of Roblox enums.
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// Updated as of 0.472.0.419960
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// Updated as of 0.473.0.420291
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namespace RobloxFiles.Enums
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{
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@ -907,6 +907,13 @@ namespace RobloxFiles.Enums
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XY = 4
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}
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public enum SignalBehavior
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{
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Default,
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Immediate,
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Deferred
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}
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public enum SizeConstraint
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{
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RelativeXY,
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@ -724,6 +724,7 @@ return
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StreamingTargetRadius = "int";
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MeshPartHeads = TryDefineEnum("MeshPartHeads");
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SignalBehavior = TryDefineEnum("SignalBehavior");
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StreamingPauseMode = TryDefineEnum("StreamingPauseMode");
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PhysicsSteppingMethod = TryDefineEnum("PhysicsSteppingMethod");
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MeshPartHeadsAndAccessories = TryDefineEnum("MeshPartHeadsAndAccessories");
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@ -741,6 +742,7 @@ return
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StreamingTargetRadius = 1024;
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MeshPartHeads = TryGetEnumItem("MeshPartHeads", "Default");
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SignalBehavior = TryGetEnumItem("SignalBehavior", "Default");
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StreamingPauseMode = TryGetEnumItem("StreamingPauseMode", "Default");
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PhysicsSteppingMethod = TryGetEnumItem("PhysicsSteppingMethod", "Default");
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MeshPartHeadsAndAccessories = TryGetEnumItem("MeshPartHeadsAndAccessories", "Default");
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@ -72,9 +72,10 @@ end
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local function exportStream(label)
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local results = outStream:gsub("\n\n\n", "\n\n")
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local export
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if plugin then
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local export = Instance.new("Script")
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export = Instance.new("Script")
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export.Archivable = false
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export.Source = results
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export.Name = label
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@ -88,6 +89,9 @@ local function exportStream(label)
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elseif not plugin then
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warn(label)
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print(results)
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else
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wait()
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plugin:OpenScript(export)
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end
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end
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@ -736,3 +740,7 @@ if plugin then
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else
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generateAll()
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end
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if game.Name:sub(1, 9) == "Null.rbxl" then
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generateAll()
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end
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