751 lines
12 KiB
Lua
751 lines
12 KiB
Lua
local HttpService = game:GetService("HttpService")
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local function UseColor3(propName)
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return
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{
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Get = string.format("BrickColor.FromColor3(%s)", propName);
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Set = propName .. " = value?.Color";
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}
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end
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local function TryDefineEnum(enumName)
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local gotEnum, enum = pcall(function ()
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return Enum[enumName]
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end)
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if gotEnum then
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return "Enum:" .. tostring(enum)
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end
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end
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local function TryGetEnumItem(enumName, itemName)
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local gotEnum, enum = pcall(function ()
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return Enum[enumName]
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end)
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if gotEnum then
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local gotEnumItem, item = pcall(function ()
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return enum[itemName]
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end)
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if gotEnumItem then
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return item
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end
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end
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end
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local GuiTextMixIn =
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{
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Add = { Transparency = "float" };
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Redirect =
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{
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FontSize =
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{
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Get = "FontUtility.GetFontSize(TextSize)";
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Set = "TextSize = FontUtility.GetFontSize(value)";
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};
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TextColor = UseColor3("TextColor3");
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TextWrap = "TextWrapped";
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Transparency =
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{
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Get = "base.Transparency";
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Set = "base.Transparency = value;\n" ..
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"TextTransparency = value;";
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Flag = "new";
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}
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};
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}
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return
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{
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BallSocketConstraint =
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{
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-- Why does this even exist?
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Add = { MaxFrictionTorqueXml = "float" };
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};
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BasePart =
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{
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Add =
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{
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Color3uint8 = "Color3uint8";
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size = "Vector3";
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};
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Redirect =
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{
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Position = "CFrame.Position";
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BrickColor = UseColor3("Color");
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Color = "Color3uint8";
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Size = "size";
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};
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Defaults =
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{
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Color3uint8 = Color3.fromRGB(163, 162, 165);
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size = Vector3.new(4, 1.2, 2);
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};
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};
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BaseScript =
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{
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Remove = {"LinkedSource"};
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};
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BevelMesh =
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{
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Add =
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{
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Bevel = "float";
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Bevel_Roundness = "float";
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Bulge = "float";
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}
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};
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BinaryStringValue =
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{
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Add = { Value = "BinaryString" };
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};
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BodyColors =
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{
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Redirect =
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{
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HeadColor = UseColor3("HeadColor3");
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LeftArmColor = UseColor3("LeftArmColor3");
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RightArmColor = UseColor3("RightArmColor3");
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LeftLegColor = UseColor3("LeftLegColor3");
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RightLegColor = UseColor3("RightLegColor3");
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TorsoColor = UseColor3("TorsoColor3");
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}
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};
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BodyAngularVelocity =
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{
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Redirect = { angularvelocity = "AngularVelocity" };
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};
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BodyGyro =
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{
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Redirect = { cframe = "CFrame" };
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};
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Camera =
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{
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Redirect = { CoordinateFrame = "CFrame" }
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};
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CustomEvent =
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{
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Add = { PersistedCurrentValue = "float" };
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};
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DataModelMesh =
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{
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Add =
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{
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LODX = TryDefineEnum("LevelOfDetailSetting");
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LODY = TryDefineEnum("LevelOfDetailSetting");
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};
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Defaults =
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{
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LODX = TryGetEnumItem("LevelOfDetailSetting", "High");
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LODY = TryGetEnumItem("LevelOfDetailSetting", "High");
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};
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};
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DataStoreService =
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{
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Defaults =
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{
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AutomaticRetry = true;
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LegacyNamingScheme = false;
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}
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};
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DoubleConstrainedValue =
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{
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Add = { value = "double" };
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Redirect =
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{
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Value = "value";
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ConstrainedValue = "value";
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}
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};
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Fire =
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{
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Add =
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{
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heat_xml = "float";
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size_xml = "float";
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};
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Defaults =
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{
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heat_xml = 9;
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size_xml = 5;
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};
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Redirect =
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{
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Heat = "heat_xml";
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Size = "size_xml";
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};
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};
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FormFactorPart =
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{
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Add =
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{
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formFactorRaw = TryDefineEnum("FormFactor");
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};
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Defaults =
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{
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formFactorRaw = TryGetEnumItem("FormFactor", "Brick");
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};
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Redirect =
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{
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FormFactor = "formFactorRaw";
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};
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};
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FunctionalTest =
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{
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Add = { HasMigratedSettingsToTestService = "bool"; };
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Defaults = { HasMigratedSettingsToTestService = false; };
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};
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GuiBase2d =
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{
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Redirect = { Localize = "AutoLocalize" }
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};
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GuiBase3d =
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{
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Redirect = { Color = UseColor3("Color3") }
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};
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GuiObject =
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{
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Redirect =
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{
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BackgroundColor = UseColor3("BackgroundColor3");
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BorderColor = UseColor3("BorderColor3");
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Transparency = "BackgroundTransparency";
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}
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};
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HttpService =
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{
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Defaults = { HttpEnabled = false }
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};
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Humanoid =
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{
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Add =
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{
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Health_XML = "float";
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InternalHeadScale = "float";
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InternalBodyScale = "Vector3";
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};
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Defaults =
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{
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Health_XML = 100;
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InternalHeadScale = 1;
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InternalBodyScale = Vector3.new(1, 1, 1);
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};
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Redirect =
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{
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Health = "Health_XML";
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};
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Remove =
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{
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"Jump";
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"Torso";
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"LeftLeg";
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"RightLeg";
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};
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};
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HumanoidDescription =
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{
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Add =
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{
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EmotesDataInternal = "string";
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EquippedEmotesDataInternal = "string";
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};
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};
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InsertService =
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{
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Add = { AllowClientInsertModels = "bool" };
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Defaults = { AllowClientInsertModels = false };
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};
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IntConstrainedValue =
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{
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Add = { value = "int64" };
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Redirect =
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{
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Value = "value";
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ConstrainedValue = "value";
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}
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};
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Lighting =
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{
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Add =
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{
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Technology = TryDefineEnum("Technology");
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};
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Defaults =
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{
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Technology = TryGetEnumItem("Technology", "Compatibility");
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};
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};
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LocalizationTable =
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{
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Add = { Contents = "string" };
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Defaults = { Contents = "[]" };
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Redirect =
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{
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DevelopmentLanguage = "SourceLocaleId";
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}
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};
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LocalScript =
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{
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Remove =
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{
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"LinkedSource",
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"Source"
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}
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};
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LuaSourceContainer =
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{
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Add =
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{
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LinkedSource = "Content";
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ScriptGuid = "string";
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Source = "ProtectedString";
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};
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};
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ManualSurfaceJointInstance =
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{
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Add =
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{
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Surface0 = "int";
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Surface1 = "int";
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};
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Defaults =
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{
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Surface0 = -1;
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Surface1 = -1;
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}
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};
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MeshPart =
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{
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Redirect = { MeshID = "MeshId" }
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};
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Model =
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{
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Add =
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{
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ModelInPrimary = "CFrame";
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ModelMeshCFrame = "CFrame";
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ModelMeshData = "SharedString";
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ModelMeshSize = "Vector3";
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};
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};
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ModuleScript =
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{
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Remove =
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{
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"LinkedSource",
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"Source"
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}
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};
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PackageLink =
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{
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Add =
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{
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VersionIdSerialize = "int64";
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PackageIdSerialize = "Content";
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};
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Defaults = { AutoUpdate = false };
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};
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Part =
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{
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Add = { shape = TryDefineEnum("PartType") };
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Redirect = { Shape = "shape" };
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};
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ParticleEmitter =
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{
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Redirect =
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{
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VelocitySpread =
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{
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Get = "SpreadAngle.X";
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Set = "SpreadAngle = new Vector2(value, value)";
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}
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}
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};
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PartOperation =
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{
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Add =
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{
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AssetId = "Content";
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ChildData = "BinaryString";
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ChildData2 = "SharedString";
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MeshData = "BinaryString";
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MeshData2 = "SharedString";
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FormFactor = TryDefineEnum("FormFactor");
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};
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Defaults = { FormFactor = Enum.FormFactor.Custom };
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};
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PartOperationAsset =
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{
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Add =
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{
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ChildData = "BinaryString";
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MeshData = "BinaryString";
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};
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};
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Players =
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{
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Defaults = { MaxPlayersInternal = 16 }
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};
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PolicyService =
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{
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Add =
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{
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IsLuobuServer = TryDefineEnum("TriStateBoolean");
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LuobuWhitelisted = TryDefineEnum("TriStateBoolean");
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};
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Defaults =
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{
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IsLuobuServer = TryGetEnumItem("TriStateBoolean", "Unknown");
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LuobuWhitelisted = TryGetEnumItem("TriStateBoolean", "Unknown");
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};
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};
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SelectionBox =
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{
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Redirect = { SurfaceColor = UseColor3("SurfaceColor3") }
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};
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SelectionSphere =
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{
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Redirect = { SurfaceColor = UseColor3("SurfaceColor3") }
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};
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ServerScriptService =
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{
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Defaults = { LoadStringEnabled = false }
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};
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Script =
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{
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Remove =
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{
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"LinkedSource",
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"Source"
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}
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};
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Smoke =
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{
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Add =
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{
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size_xml = "float";
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opacity_xml = "float";
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riseVelocity_xml = "float";
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};
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Defaults =
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{
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size_xml = 1;
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opacity_xml = 0.5;
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riseVelocity_xml = 1;
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};
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Redirect =
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{
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Size = "size_xml";
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Opacity = "opacity_xml";
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RiseVelocity = "riseVelocity_xml";
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};
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};
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Sound =
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{
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Add =
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{
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MaxDistance = "float"; -- ?!
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xmlRead_MaxDistance_3 = "float";
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xmlRead_MinDistance_3 = "float";
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};
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Defaults =
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{
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xmlRead_MinDistance_3 = 10;
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xmlRead_MaxDistance_3 = 10000;
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};
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Redirect =
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{
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MaxDistance = "xmlRead_MaxDistance_3";
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xmlRead_MinDistance_3 = "EmitterSize";
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RollOffMinDistance = "EmitterSize";
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MinDistance = "EmitterSize";
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Pitch = "PlaybackSpeed";
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};
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};
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Sparkles =
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{
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Redirect = { Color = "SparkleColor" };
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};
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StarterPlayer =
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{
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Defaults =
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{
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GameSettingsAvatar = Enum.GameAvatarType.R15;
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GameSettingsR15Collision = Enum.R15CollisionType.OuterBox;
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GameSettingsScaleRangeHead = NumberRange.new(0.95, 1.00);
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GameSettingsScaleRangeWidth = NumberRange.new(0.70, 1.00);
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GameSettingsScaleRangeHeight = NumberRange.new(0.90, 1.05);
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GameSettingsScaleRangeBodyType = NumberRange.new(0.00, 1.00);
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GameSettingsScaleRangeProportion = NumberRange.new(0.00, 1.00);
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};
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};
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StudioData =
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{
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Add =
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{
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CommitInflightGuid = "string";
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CommitInflightAuthorId = "int64";
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CommitInflightPlaceVersion = "int";
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};
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};
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SurfaceAppearance =
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{
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Defaults = { AlphaMode = Enum.AlphaMode.Overlay }
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};
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TextBox = GuiTextMixIn;
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TextLabel = GuiTextMixIn;
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TextButton = GuiTextMixIn;
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Terrain =
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{
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Add =
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{
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AcquisitionMethod = TryDefineEnum("TerrainAcquisitionMethod");
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ClusterGridV3 = "BinaryString";
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PhysicsGrid = "BinaryString";
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SmoothGrid = "BinaryString";
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};
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Defaults =
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{
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Decoration = false;
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SmoothGrid = "AQU=";
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PhysicsGrid = "AgMAAAAAAAAAAAAAAAA=";
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AcquisitionMethod = TryGetEnumItem("TerrainAcquisitionMethod", "None");
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MaterialColors = "AAAAAAAAan8/P39rf2Y/ilY+j35fi21PZmxvZbDqw8faiVpHOi4kHh4lZlw76JxKc3trhHtagcLgc4RKxr21zq2UlJSM";
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};
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};
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TerrainRegion =
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{
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Add =
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{
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ExtentsMax = "Vector3int16";
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ExtentsMin = "Vector3int16";
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GridV3 = "BinaryString";
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SmoothGrid = "BinaryString";
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};
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Defaults =
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{
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ExtentsMax = Vector3int16.new();
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ExtentsMin = Vector3int16.new();
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GridV3 = "";
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SmoothGrid = "AQU=";
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};
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};
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TriangleMeshPart =
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{
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Add =
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{
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InitialSize = "Vector3";
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LODData = "BinaryString";
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PhysicsData = "BinaryString";
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PhysicalConfigData = "SharedString";
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};
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Defaults =
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{
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InitialSize = Vector3.new(1, 1, 1);
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PhysicalConfigData = "1B2M2Y8AsgTpgAmY7PhCfg==";
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};
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};
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TrussPart =
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{
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Add = { style = TryDefineEnum("Style") };
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Redirect = { Style = "style" };
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};
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UnvalidatedAssetService =
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{
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Add = { CachedData = "string" };
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Defaults =
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{
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CachedData = HttpService:JSONEncode
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{
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users = {};
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lastSaveTime = 0;
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lastKnownPublishRequest = 0;
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}
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}
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};
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UserInputService =
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{
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Add = { LegacyInputEventsEnabled = "bool" };
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Defaults = { LegacyInputEventsEnabled = true };
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};
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ViewportFrame =
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{
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Add =
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{
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CameraCFrame = "CFrame";
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CameraFieldOfView = "float";
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};
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Defaults =
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{
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CameraCFrame = CFrame.new();
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CameraFieldOfView = 70;
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};
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};
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WeldConstraint =
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{
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Add =
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{
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Part0Internal = "Class:BasePart";
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Part1Internal = "Class:BasePart";
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EnabledInternal = "bool";
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State = "int";
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CFrame0 = "CFrame";
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CFrame1 = "CFrame";
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};
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Defaults =
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{
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CFrame0 = CFrame.new();
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CFrame1 = CFrame.new();
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EnabledInternal = true;
|
|
State = 3;
|
|
|
|
Part0 = Instance.new("Part");
|
|
Part1 = Instance.new("Part");
|
|
};
|
|
|
|
Redirect =
|
|
{
|
|
Part0 = "Part0Internal";
|
|
Part1 = "Part1Internal";
|
|
Enabled = "EnabledInternal";
|
|
};
|
|
};
|
|
|
|
Workspace =
|
|
{
|
|
Add =
|
|
{
|
|
CollisionGroups = "string";
|
|
|
|
ExplicitAutoJoints = "bool";
|
|
TerrainWeldsFixed = "bool";
|
|
|
|
StreamingMinRadius = "int";
|
|
StreamingTargetRadius = "int";
|
|
|
|
MeshPartHeads = TryDefineEnum("MeshPartHeads");
|
|
SignalBehavior = TryDefineEnum("SignalBehavior");
|
|
StreamingPauseMode = TryDefineEnum("StreamingPauseMode");
|
|
PhysicsSteppingMethod = TryDefineEnum("PhysicsSteppingMethod");
|
|
MeshPartHeadsAndAccessories = TryDefineEnum("MeshPartHeadsAndAccessories");
|
|
};
|
|
|
|
Defaults =
|
|
{
|
|
CollisionGroups = "Default^0^1";
|
|
|
|
TouchesUseCollisionGroups = false;
|
|
ExplicitAutoJoints = true;
|
|
TerrainWeldsFixed = true;
|
|
|
|
StreamingMinRadius = 64;
|
|
StreamingTargetRadius = 1024;
|
|
|
|
MeshPartHeads = TryGetEnumItem("MeshPartHeads", "Default");
|
|
SignalBehavior = TryGetEnumItem("SignalBehavior", "Default");
|
|
StreamingPauseMode = TryGetEnumItem("StreamingPauseMode", "Default");
|
|
PhysicsSteppingMethod = TryGetEnumItem("PhysicsSteppingMethod", "Default");
|
|
MeshPartHeadsAndAccessories = TryGetEnumItem("MeshPartHeadsAndAccessories", "Default");
|
|
}
|
|
}
|
|
} |