47112242e7
Holy cow, this took a lot of work. I think I may need to do a few more things before I consider this a 1.0 release, but I'm glad to have finally overcome this hurdle!
100 lines
3.1 KiB
C#
100 lines
3.1 KiB
C#
using System;
|
|
using System.IO;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
using RobloxFiles.BinaryFormat;
|
|
using RobloxFiles.XmlFormat;
|
|
|
|
namespace RobloxFiles
|
|
{
|
|
/// <summary>
|
|
/// Represents a loaded *.rbxl/*.rbxm Roblox file.
|
|
/// The contents of the RobloxFile are stored as its children.
|
|
/// </summary>
|
|
public abstract class RobloxFile : Instance
|
|
{
|
|
protected abstract void ReadFile(byte[] buffer);
|
|
public abstract void Save(Stream stream);
|
|
|
|
/// <summary>
|
|
/// Opens a RobloxFile using the provided buffer.
|
|
/// </summary>
|
|
public static RobloxFile Open(byte[] buffer)
|
|
{
|
|
if (buffer.Length > 14)
|
|
{
|
|
string header = Encoding.UTF7.GetString(buffer, 0, 14);
|
|
RobloxFile file = null;
|
|
|
|
if (header == BinaryRobloxFile.MagicHeader)
|
|
file = new BinaryRobloxFile();
|
|
else if (header.StartsWith("<roblox"))
|
|
file = new XmlRobloxFile();
|
|
|
|
if (file != null)
|
|
{
|
|
file.ReadFile(buffer);
|
|
return file;
|
|
}
|
|
}
|
|
|
|
throw new Exception("Unrecognized header!");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Opens a Roblox file by reading from a provided Stream.
|
|
/// </summary>
|
|
/// <param name="stream">The stream to read the Roblox file from.</param>
|
|
public static RobloxFile Open(Stream stream)
|
|
{
|
|
byte[] buffer;
|
|
|
|
using (MemoryStream memoryStream = new MemoryStream())
|
|
{
|
|
stream.CopyTo(memoryStream);
|
|
buffer = memoryStream.ToArray();
|
|
}
|
|
|
|
return Open(buffer);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Opens a Roblox file from a provided file path.
|
|
/// </summary>
|
|
/// <param name="filePath">A path to a Roblox file to be opened.</param>
|
|
public static RobloxFile Open(string filePath)
|
|
{
|
|
byte[] buffer = File.ReadAllBytes(filePath);
|
|
return Open(buffer);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates and runs a Task to open a Roblox file from a byte sequence that represents the file.
|
|
/// </summary>
|
|
/// <param name="buffer">A byte sequence that represents the file.</param>
|
|
public static Task<RobloxFile> OpenAsync(byte[] buffer)
|
|
{
|
|
return Task.Run(() => Open(buffer));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates and runs a Task to open a Roblox file using a provided Stream.
|
|
/// </summary>
|
|
/// <param name="stream">The stream to read the Roblox file from.</param>
|
|
public static Task<RobloxFile> OpenAsync(Stream stream)
|
|
{
|
|
return Task.Run(() => Open(stream));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Opens a Roblox file from a provided file path.
|
|
/// </summary>
|
|
/// <param name="filePath">A path to a Roblox file to be opened.</param>
|
|
public static Task<RobloxFile> OpenAsync(string filePath)
|
|
{
|
|
return Task.Run(() => Open(filePath));
|
|
}
|
|
}
|
|
}
|