Commit Graph

159 Commits

Author SHA1 Message Date
CloneTrooper1019
07380e2fb3 Use the Value of Nullable<T> for these XML properties.
I was using a `T?` result for some of these values, and forgot to take their actual value if they aren't null.
2019-02-01 10:15:55 -06:00
Max G
65f4b4329b
Removed debug code from static BrickColor initializer 2019-01-31 04:58:10 -06:00
Max G
e3408b8307
Switch Reserved from int to byte[] 2019-01-31 04:53:28 -06:00
CloneTrooper1019
50561460ac Add support for XML files.
XML support is now implemented and should generally be working!
This library should be useable now, but I still need to set it up to
work as a NuGet package.
If there are any bugs, let me know!
2019-01-30 00:36:56 -06:00
Max G
5319ae72f9
Fixed an error with the CFrame orientation. 2019-01-29 04:25:33 -06:00
CloneTrooper1019
3692d412fa Github forgot to commit this line...? 2019-01-29 03:51:24 -06:00
CloneTrooper1019
08c5032ca8 Generally working out the library's flow.
I've setup a system for supporting multiple implementations for Roblox's
file format. This will allow me to cover the binary format and xml
format under the same general-purpose object.

Haven't done much with the XML format yet, but I've been making some
adjustments to the binary format implementation so that its more evenly
branched out and doesn't retain more information than it needs to. I've
also fixed some issues with the data-types, and documented the Instance
object.
2019-01-29 03:50:55 -06:00
CloneTrooper1019
9cfd5b2211 Initial commit.
There's a lot of code at play here, so I haven't tested it yet.
A good chunk of the components are available though.
2019-01-25 18:39:37 -06:00
CloneTrooper1019
b4825c146f Initial commit 2019-01-25 18:36:02 -06:00