0.408.0.355772

This commit is contained in:
CloneTrooper1019 2019-10-30 18:33:00 -05:00
parent 414acf63b1
commit fd8598c1b5
12 changed files with 485 additions and 11 deletions

333
.gitignore vendored
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@ -1,7 +1,330 @@
bin/*
obj/*
.vs/*
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## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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# Visual Studio 2015/2017 cache/options directory
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5
FodyWeavers.xml Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
<Costura/>
</Weavers>

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FodyWeavers.xsd Normal file
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<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<!-- This file was generated by Fody. Manual changes to this file will be lost when your project is rebuilt. -->
<xs:element name="Weavers">
<xs:complexType>
<xs:all>
<xs:element name="Costura" minOccurs="0" maxOccurs="1">
<xs:complexType>
<xs:all>
<xs:element minOccurs="0" maxOccurs="1" name="ExcludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="IncludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged32Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged 32 bit assembly names to include, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged 64 bit assembly names to include, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element minOccurs="0" maxOccurs="1" name="PreloadOrder" type="xs:string">
<xs:annotation>
<xs:documentation>The order of preloaded assemblies, delimited with line breaks.</xs:documentation>
</xs:annotation>
</xs:element>
</xs:all>
<xs:attribute name="CreateTemporaryAssemblies" type="xs:boolean">
<xs:annotation>
<xs:documentation>This will copy embedded files to disk before loading them into memory. This is helpful for some scenarios that expected an assembly to be loaded from a physical file.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IncludeDebugSymbols" type="xs:boolean">
<xs:annotation>
<xs:documentation>Controls if .pdbs for reference assemblies are also embedded.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="DisableCompression" type="xs:boolean">
<xs:annotation>
<xs:documentation>Embedded assemblies are compressed by default, and uncompressed when they are loaded. You can turn compression off with this option.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="DisableCleanup" type="xs:boolean">
<xs:annotation>
<xs:documentation>As part of Costura, embedded assemblies are no longer included as part of the build. This cleanup can be turned off.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="LoadAtModuleInit" type="xs:boolean">
<xs:annotation>
<xs:documentation>Costura by default will load as part of the module initialization. This flag disables that behavior. Make sure you call CosturaUtility.Initialize() somewhere in your code.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IgnoreSatelliteAssemblies" type="xs:boolean">
<xs:annotation>
<xs:documentation>Costura will by default use assemblies with a name like 'resources.dll' as a satellite resource and prepend the output path. This flag disables that behavior.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="ExcludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with |</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="IncludeAssemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="Unmanaged32Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged 32 bit assembly names to include, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="Unmanaged64Assemblies" type="xs:string">
<xs:annotation>
<xs:documentation>A list of unmanaged 64 bit assembly names to include, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="PreloadOrder" type="xs:string">
<xs:annotation>
<xs:documentation>The order of preloaded assemblies, delimited with |.</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
</xs:element>
</xs:all>
<xs:attribute name="VerifyAssembly" type="xs:boolean">
<xs:annotation>
<xs:documentation>'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="VerifyIgnoreCodes" type="xs:string">
<xs:annotation>
<xs:documentation>A comma-separated list of error codes that can be safely ignored in assembly verification.</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="GenerateXsd" type="xs:boolean">
<xs:annotation>
<xs:documentation>'false' to turn off automatic generation of the XML Schema file.</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
</xs:element>
</xs:schema>

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@ -1,5 +1,5 @@
// Auto-generated list of creatable Roblox classes.
// Updated as of 0.407.0.353595
// Updated as of 0.408.0.355772
using System;
@ -1584,6 +1584,7 @@ namespace RobloxFiles
{
public CFrame C0 = new CFrame();
public CFrame C1 = new CFrame();
public bool Enabled = true;
public bool IsAutoJoint = true;
public BasePart Part0 = null;
public BasePart Part1 = null;
@ -2251,7 +2252,7 @@ namespace RobloxFiles
public class PluginAction : Instance
{
public bool Checked = true; // [Load-only]
public bool Checked = false; // [Load-only]
public string DefaultShortcut = ""; // [Load-only]
public bool Enabled = false; // [Load-only]
}

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@ -1,5 +1,5 @@
// Auto-generated list of Roblox enums.
// Updated as of 0.407.0.353595
// Updated as of 0.408.0.355772
namespace RobloxFiles.Enums
{
@ -1321,6 +1321,14 @@ namespace RobloxFiles.Enums
MessageError
}
public enum ModifierKey
{
Shift,
Ctrl,
Alt,
Meta
}
public enum MouseBehavior
{
Default,

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@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="packages\Costura.Fody.3.3.3\build\Costura.Fody.props" Condition="Exists('packages\Costura.Fody.3.3.3\build\Costura.Fody.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@ -26,6 +27,8 @@
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@ -48,8 +51,12 @@
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="Costura, Version=3.3.3.0, Culture=neutral, PublicKeyToken=9919ef960d84173d, processorArchitecture=MSIL">
<HintPath>packages\Costura.Fody.3.3.3\lib\net40\Costura.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="LZ4, Version=1.0.15.93, Culture=neutral, PublicKeyToken=62e1b5ec1eec9bdd, processorArchitecture=MSIL">
<HintPath>Packages\LZ4.dll</HintPath>
<HintPath>packages\lz4net.1.0.15.93\lib\net4-client\LZ4.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
@ -153,9 +160,19 @@
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy /y $(TargetPath) $(ProjectDir)$(TargetFileName)</PostBuildEvent>
</PropertyGroup>
<Import Project="packages\Fody.4.2.1\build\Fody.targets" Condition="Exists('packages\Fody.4.2.1\build\Fody.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('packages\Fody.4.2.1\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Fody.4.2.1\build\Fody.targets'))" />
<Error Condition="!Exists('packages\Costura.Fody.3.3.3\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Costura.Fody.3.3.3\build\Costura.Fody.props'))" />
</Target>
</Project>

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@ -57,6 +57,9 @@ namespace RobloxFiles
/// <summary>A list of CollectionService tags assigned to this Instance.</summary>
public List<string> Tags => RawTags;
/// <summary>The internal serialized data of this Instance's attributes</summary>
internal byte[] AttributesSerialize;
/// <summary>
/// Internal format of the Instance's CollectionService tags.
/// Property objects will look to this member for serializing the Tags property.

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@ -54,7 +54,7 @@ namespace RobloxFiles
internal object RawValue;
internal BinaryRobloxFileWriter CurrentWriter;
internal static BindingFlags BindingFlags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.FlattenHierarchy | BindingFlags.IgnoreCase;
internal static BindingFlags BindingFlags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy | BindingFlags.IgnoreCase;
public static IReadOnlyDictionary<Type, PropertyType> Types = new Dictionary<Type, PropertyType>()
{

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packages.config Normal file
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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Costura.Fody" version="3.3.3" targetFramework="net452" />
<package id="Fody" version="4.2.1" targetFramework="net452" developmentDependency="true" />
<package id="lz4net" version="1.0.15.93" targetFramework="net452" />
</packages>