0.464.0.417415
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// Auto-generated list of creatable Roblox classes.
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// Updated as of 0.463.0.417004
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// Updated as of 0.464.0.417415
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using System;
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@ -856,6 +856,10 @@ namespace RobloxFiles
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public MeshType MeshType = MeshType.Head;
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}
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public class DataStoreIncrementOptions : Instance
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{
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}
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public class DataStoreService : Instance
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{
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public DataStoreService()
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@ -869,6 +873,10 @@ namespace RobloxFiles
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public bool LegacyNamingScheme;
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}
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public class DataStoreSetOptions : Instance
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{
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}
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public class Debris : Instance
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{
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public Debris()
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@ -1081,6 +1089,11 @@ namespace RobloxFiles
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}
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}
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public class GetDataStoreOptions : Instance
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{
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public bool AllScopes;
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}
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public class GroupService : Instance
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{
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public GroupService()
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@ -2177,6 +2190,8 @@ namespace RobloxFiles
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public SurfaceType RightSurface = SurfaceType.Smooth;
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public InputType RightSurfaceInput = InputType.NoInput;
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public int RootPriority;
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[Obsolete]
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public Vector3 RotVelocity = new Vector3();
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public Vector3 Size
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@ -2190,6 +2205,8 @@ namespace RobloxFiles
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public SurfaceType TopSurface = SurfaceType.Smooth;
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public InputType TopSurfaceInput = InputType.NoInput;
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public float Transparency;
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[Obsolete]
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public Vector3 Velocity = new Vector3();
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[Obsolete]
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@ -2385,6 +2402,7 @@ namespace RobloxFiles
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public float Gravity = 196.2f;
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public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default;
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public MeshPartHeads MeshPartHeads = MeshPartHeads.Default;
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public PhysicsSteppingMethod PhysicsSteppingMethod;
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public bool StreamingEnabled;
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public int StreamingMinRadius = 64;
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public StreamingPauseMode StreamingPauseMode = StreamingPauseMode.Default;
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@ -2437,6 +2455,7 @@ namespace RobloxFiles
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public NumberRange Speed = new NumberRange(5);
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public Vector2 SpreadAngle = new Vector2();
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public Content Texture = "rbxasset://textures/particles/sparkles_main.dds";
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public float TimeScale = 1;
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public NumberSequence Transparency = new NumberSequence(0);
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public float VelocityInheritance;
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@ -2671,6 +2690,7 @@ namespace RobloxFiles
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public bool Deprecated;
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public bool EditingDisabled;
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public bool IsBackend;
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public int PropertyOrder = 5000;
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public string ScriptContext = "";
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public bool ServerOnly;
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public double UIMaximum;
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@ -1,5 +1,5 @@
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// Auto-generated list of Roblox enums.
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// Updated as of 0.463.0.417004
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// Updated as of 0.464.0.417415
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namespace RobloxFiles.Enums
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{
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