diff --git a/Generated/Classes.cs b/Generated/Classes.cs index 9e46626..1614767 100644 --- a/Generated/Classes.cs +++ b/Generated/Classes.cs @@ -1,5 +1,5 @@ // Auto-generated list of creatable Roblox classes. -// Updated as of 0.463.0.417004 +// Updated as of 0.464.0.417415 using System; @@ -856,6 +856,10 @@ namespace RobloxFiles public MeshType MeshType = MeshType.Head; } + public class DataStoreIncrementOptions : Instance + { + } + public class DataStoreService : Instance { public DataStoreService() @@ -869,6 +873,10 @@ namespace RobloxFiles public bool LegacyNamingScheme; } + public class DataStoreSetOptions : Instance + { + } + public class Debris : Instance { public Debris() @@ -1081,6 +1089,11 @@ namespace RobloxFiles } } + public class GetDataStoreOptions : Instance + { + public bool AllScopes; + } + public class GroupService : Instance { public GroupService() @@ -2177,6 +2190,8 @@ namespace RobloxFiles public SurfaceType RightSurface = SurfaceType.Smooth; public InputType RightSurfaceInput = InputType.NoInput; public int RootPriority; + + [Obsolete] public Vector3 RotVelocity = new Vector3(); public Vector3 Size @@ -2190,6 +2205,8 @@ namespace RobloxFiles public SurfaceType TopSurface = SurfaceType.Smooth; public InputType TopSurfaceInput = InputType.NoInput; public float Transparency; + + [Obsolete] public Vector3 Velocity = new Vector3(); [Obsolete] @@ -2385,6 +2402,7 @@ namespace RobloxFiles public float Gravity = 196.2f; public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default; public MeshPartHeads MeshPartHeads = MeshPartHeads.Default; + public PhysicsSteppingMethod PhysicsSteppingMethod; public bool StreamingEnabled; public int StreamingMinRadius = 64; public StreamingPauseMode StreamingPauseMode = StreamingPauseMode.Default; @@ -2437,6 +2455,7 @@ namespace RobloxFiles public NumberRange Speed = new NumberRange(5); public Vector2 SpreadAngle = new Vector2(); public Content Texture = "rbxasset://textures/particles/sparkles_main.dds"; + public float TimeScale = 1; public NumberSequence Transparency = new NumberSequence(0); public float VelocityInheritance; @@ -2671,6 +2690,7 @@ namespace RobloxFiles public bool Deprecated; public bool EditingDisabled; public bool IsBackend; + public int PropertyOrder = 5000; public string ScriptContext = ""; public bool ServerOnly; public double UIMaximum; diff --git a/Generated/Enums.cs b/Generated/Enums.cs index ffb4d99..957498b 100644 --- a/Generated/Enums.cs +++ b/Generated/Enums.cs @@ -1,5 +1,5 @@ // Auto-generated list of Roblox enums. -// Updated as of 0.463.0.417004 +// Updated as of 0.464.0.417415 namespace RobloxFiles.Enums { diff --git a/RobloxFileFormat.dll b/RobloxFileFormat.dll index 7ee5fe0..7425c34 100644 Binary files a/RobloxFileFormat.dll and b/RobloxFileFormat.dll differ