Switch root namespace to "RobloxFiles"
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
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using System;
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using System.Xml;
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using Roblox.DataTypes;
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using RobloxFiles.DataTypes;
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namespace Roblox.XmlFormat.PropertyTokens
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namespace RobloxFiles.XmlFormat.PropertyTokens
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{
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public class PhysicalPropertiesToken : IXmlPropertyToken
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{
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