Switch root namespace to "RobloxFiles"

In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
This commit is contained in:
CloneTrooper1019
2019-02-01 11:19:20 -06:00
parent 4e15b2a635
commit 795018e243
66 changed files with 134 additions and 105 deletions

View File

@ -1,4 +1,4 @@
namespace Roblox.DataTypes
namespace RobloxFiles.DataTypes
{
public struct UDim2
{