Switch root namespace to "RobloxFiles"
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
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@ -1,4 +1,4 @@
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namespace Roblox.DataTypes
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namespace RobloxFiles.DataTypes
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{
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public struct UDim2
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{
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