0.407.0.353595

This commit is contained in:
CloneTrooper1019 2019-10-24 15:17:36 -05:00
parent 2ce86d8f87
commit 414acf63b1
6 changed files with 44 additions and 47 deletions

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@ -1,5 +1,5 @@
// Auto-generated list of creatable Roblox classes.
// Updated as of 0.403.1.344866
// Updated as of 0.407.0.353595
using System;
@ -1204,6 +1204,7 @@ namespace RobloxFiles
public bool OverlayNativeInput = false; // [Load-only]
public Color3 PlaceholderColor3 = Color3.FromRGB(178, 178, 178);
public string PlaceholderText = "";
public ReturnKeyType ReturnKeyType = ReturnKeyType.Default; // [Load-only]
public bool ShowNativeInput = true;
public string Text = "TextBox";
@ -1733,6 +1734,8 @@ namespace RobloxFiles
public float Brightness = 2;
public Color3 ColorShift_Bottom = new Color3();
public Color3 ColorShift_Top = new Color3();
public float EnvironmentDiffuseScale = 0;
public float EnvironmentSpecularScale = 0;
public float ExposureCompensation = 0;
public Color3 FogColor = Color3.FromRGB(192, 192, 192);
public float FogEnd = 100000;
@ -2156,22 +2159,10 @@ namespace RobloxFiles
{
public bool AutoUpdate = false;
public long OriginalHash = 0;
public Content PackageId
{
get { return PackageIdSerialize; }
set { PackageIdSerialize = value; }
}
public Content PackageId => PackageIdSerialize;
public Content PackageIdSerialize = "";
public string SymbolicLink = "";
public long VersionId
{
get { return VersionIdSerialize; }
set { VersionIdSerialize = value; }
}
public long VersionId => VersionIdSerialize;
public long VersionIdSerialize = 0;
public long VersionNumber
@ -2260,9 +2251,9 @@ namespace RobloxFiles
public class PluginAction : Instance
{
public bool Checked = false; // [Load-only]
public bool Checked = true; // [Load-only]
public string DefaultShortcut = ""; // [Load-only]
public bool Enabled = true; // [Load-only]
public bool Enabled = false; // [Load-only]
}
public class PluginGuiService : Instance
@ -2812,7 +2803,7 @@ namespace RobloxFiles
IsService = true;
}
public bool UseLocalSpace = false; // [Load-only]
public bool UseLocalSpace = true; // [Load-only]
}
public class Team : Instance
@ -2932,6 +2923,14 @@ namespace RobloxFiles
}
}
public class UGCValidationService : Instance
{
public UGCValidationService()
{
IsService = true;
}
}
public abstract class UIBase : Instance
{
}

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@ -1,5 +1,5 @@
// Auto-generated list of Roblox enums.
// Updated as of 0.403.1.344866
// Updated as of 0.407.0.353595
namespace RobloxFiles.Enums
{
@ -605,13 +605,6 @@ namespace RobloxFiles.Enums
Skip16
}
public enum ErrorReporting
{
DontReport,
Prompt,
Report
}
public enum ExplosionType
{
NoCraters,
@ -939,17 +932,6 @@ namespace RobloxFiles.Enums
None
}
public enum JointType
{
Weld = 1,
Snap = 3,
Rotate = 7,
RotateP,
RotateV,
Glue,
None = 28
}
public enum KeyCode
{
Unknown,
@ -1566,6 +1548,16 @@ namespace RobloxFiles.Enums
diff
}
public enum ReturnKeyType
{
Default,
Done,
Go,
Next,
Search,
Send
}
public enum ReverbType
{
NoReverb,
@ -1761,7 +1753,7 @@ namespace RobloxFiles.Enums
PlayServer,
RobloxPlugin,
UserPlugin,
Null
None
}
public enum StudioStyleGuideColor

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@ -456,7 +456,7 @@ local function generateClasses()
set = redirect.Set
end
if not firstLine then
if not firstLine and set then
writeLine()
end
@ -464,14 +464,18 @@ local function generateClasses()
writeLine("[Obsolete]")
end
if set then
writeLine("public %s %s", valueType, name)
openStack()
writeLine("get { return %s; }", get)
writeLine("set { %s; }", set)
closeStack()
else
writeLine("public %s %s => %s;", valueType, name, get)
end
if (i ~= #propNames) then
if i ~= #propNames and set then
writeLine()
end
else

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@ -76,7 +76,6 @@
<Compile Include="DataTypes\Content.cs" />
<Compile Include="DataTypes\SharedString.cs" />
<Compile Include="Interfaces\IBinaryFileChunk.cs" />
<Compile Include="Program.cs" />
<Compile Include="Generated\Classes.cs" />
<Compile Include="Generated\Enums.cs" />
<Compile Include="Tree\Property.cs" />
@ -156,4 +155,7 @@
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy /y $(TargetPath) $(ProjectDir)$(TargetFileName)</PostBuildEvent>
</PropertyGroup>
</Project>

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RobloxFileFormat.dll Normal file

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