0.540.0.5400503

This commit is contained in:
Max 2022-08-17 11:49:02 -05:00
parent 9ff700557f
commit 3c7fe28f39
2 changed files with 76 additions and 28 deletions

View File

@ -1,5 +1,5 @@
// Auto-generated list of creatable Roblox classes. // Auto-generated list of creatable Roblox classes.
// Updated as of 0.538.0.5380364 // Updated as of 0.540.0.5400503
using System; using System;
@ -659,6 +659,14 @@ namespace RobloxFiles
} }
} }
public class CommandService : Instance
{
public CommandService()
{
IsService = true;
}
}
public class Configuration : Instance public class Configuration : Instance
{ {
} }
@ -984,6 +992,57 @@ namespace RobloxFiles
{ {
} }
public abstract class ControllerBase : Instance
{
public float MoveSpeedFactor = 1;
public bool RigidityEnabled;
}
public class AirController : ControllerBase
{
public bool CancelAirMomentum;
public float MoveMaxForce = 10000;
public float OrientationMaxTorque = 10000;
public float OrientationSpeed = 100;
public Vector3 VectorForce = new Vector3();
}
public class ClimbController : ControllerBase
{
public float AccelerationTime = 0;
public float MoveMaxForce = float.MaxValue;
public float OrientationMaxTorque = float.MaxValue;
public float OrientationSpeed = 100;
}
public class GroundController : ControllerBase
{
public float AccelerationLean = 1;
public float AccelerationTime = 0;
public float AlignSpeed = 100;
public float AlignTorque = float.MaxValue;
public float DecelerationTime = 0;
public float Friction = 2;
public float FrictionWeight = 1;
public float MaxSlopeAngle = 89;
public float StandForce = 10000;
public float StandSpeed = 100;
public float TurningFactor = 1;
}
public class SwimController : ControllerBase
{
public float AccelerationTime = 0;
public float OrientationMaxTorque = 100000;
public float OrientationSpeed = 100;
}
public class ControllerManager : Instance
{
public float BaseMoveSpeed = 16;
public float HipHeight = 0;
}
public class ControllerService : Instance public class ControllerService : Instance
{ {
public ControllerService() public ControllerService()
@ -1826,15 +1885,19 @@ namespace RobloxFiles
{ {
} }
public class SurfaceGui : LayerCollector public abstract class SurfaceGuiBase : LayerCollector
{ {
public bool Active = true; public bool Active = true;
public Instance Adornee; public Instance Adornee;
public NormalId Face = NormalId.Front;
}
public class SurfaceGui : SurfaceGuiBase
{
public bool AlwaysOnTop; public bool AlwaysOnTop;
public float Brightness = 1; public float Brightness = 1;
public Vector2 CanvasSize = new Vector2(800, 600); public Vector2 CanvasSize = new Vector2(800, 600);
public bool ClipsDescendants; public bool ClipsDescendants;
public NormalId Face = NormalId.Front;
public float LightInfluence = 0; public float LightInfluence = 0;
public float PixelsPerStud = 50; public float PixelsPerStud = 50;
public SurfaceGuiSizingMode SizingMode = SurfaceGuiSizingMode.FixedSize; public SurfaceGuiSizingMode SizingMode = SurfaceGuiSizingMode.FixedSize;
@ -2138,6 +2201,7 @@ namespace RobloxFiles
public Color3 LeftArmColor = new Color3(); public Color3 LeftArmColor = new Color3();
public long LeftLeg = 0; public long LeftLeg = 0;
public Color3 LeftLegColor = new Color3(); public Color3 LeftLegColor = new Color3();
public long MoodAnimation = 0;
public string NeckAccessory = ""; public string NeckAccessory = "";
public long Pants = 0; public long Pants = 0;
public float ProportionScale = 1; public float ProportionScale = 1;
@ -3066,7 +3130,6 @@ namespace RobloxFiles
public HumanoidOnlySetCollisionsOnStateChange HumanoidOnlySetCollisionsOnStateChange = HumanoidOnlySetCollisionsOnStateChange.Default; public HumanoidOnlySetCollisionsOnStateChange HumanoidOnlySetCollisionsOnStateChange = HumanoidOnlySetCollisionsOnStateChange.Default;
public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default; public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default;
public MeshPartHeadsAndAccessories MeshPartHeadsAndAccessories = MeshPartHeadsAndAccessories.Default; public MeshPartHeadsAndAccessories MeshPartHeadsAndAccessories = MeshPartHeadsAndAccessories.Default;
public PhysicsInertiaAndVolumeFix PhysicsInertiaAndVolumeFix = PhysicsInertiaAndVolumeFix.Default;
public PhysicsSteppingMethod PhysicsSteppingMethod = PhysicsSteppingMethod.Default; public PhysicsSteppingMethod PhysicsSteppingMethod = PhysicsSteppingMethod.Default;
public ReplicateInstanceDestroySetting ReplicateInstanceDestroySetting = ReplicateInstanceDestroySetting.Default; public ReplicateInstanceDestroySetting ReplicateInstanceDestroySetting = ReplicateInstanceDestroySetting.Default;
public AnimatorRetargetingMode Retargeting = AnimatorRetargetingMode.Default; public AnimatorRetargetingMode Retargeting = AnimatorRetargetingMode.Default;
@ -3901,6 +3964,7 @@ namespace RobloxFiles
public DevComputerMovementMode DevComputerMovementMode = DevComputerMovementMode.UserChoice; public DevComputerMovementMode DevComputerMovementMode = DevComputerMovementMode.UserChoice;
public DevTouchCameraMovementMode DevTouchCameraMovementMode = DevTouchCameraMovementMode.UserChoice; public DevTouchCameraMovementMode DevTouchCameraMovementMode = DevTouchCameraMovementMode.UserChoice;
public DevTouchMovementMode DevTouchMovementMode = DevTouchMovementMode.UserChoice; public DevTouchMovementMode DevTouchMovementMode = DevTouchMovementMode.UserChoice;
public LoadDynamicHeads EnableDynamicHeads = LoadDynamicHeads.Default;
public bool EnableMouseLockOption = true; public bool EnableMouseLockOption = true;
public long GameSettingsAssetIDFace = 0; public long GameSettingsAssetIDFace = 0;
public long GameSettingsAssetIDHead = 0; public long GameSettingsAssetIDHead = 0;
@ -4054,14 +4118,6 @@ namespace RobloxFiles
public bool CustomizedTeleportUI; public bool CustomizedTeleportUI;
} }
public class TemporaryCageMeshProvider : Instance
{
public TemporaryCageMeshProvider()
{
IsService = true;
}
}
public class TemporaryScriptService : Instance public class TemporaryScriptService : Instance
{ {
public TemporaryScriptService() public TemporaryScriptService()
@ -4182,14 +4238,6 @@ namespace RobloxFiles
} }
} }
public class ToolboxService : Instance
{
public ToolboxService()
{
IsService = true;
}
}
public class TouchInputService : Instance public class TouchInputService : Instance
{ {
public TouchInputService() public TouchInputService()

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@ -1,5 +1,5 @@
// Auto-generated list of Roblox enums. // Auto-generated list of Roblox enums.
// Updated as of 0.538.0.5380364 // Updated as of 0.540.0.5400503
namespace RobloxFiles.Enums namespace RobloxFiles.Enums
{ {
@ -761,6 +761,13 @@ namespace RobloxFiles.Enums
Enabled Enabled
} }
public enum LoadDynamicHeads
{
Default,
Disabled,
Enabled
}
public enum Material public enum Material
{ {
Plastic = 256, Plastic = 256,
@ -927,13 +934,6 @@ namespace RobloxFiles.Enums
VelocityPerpendicular VelocityPerpendicular
} }
public enum PhysicsInertiaAndVolumeFix
{
Default,
Disabled,
Enabled
}
public enum PhysicsSteppingMethod public enum PhysicsSteppingMethod
{ {
Default, Default,