Color3 tables should use PascalCase
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@ -170,15 +170,15 @@ namespace RobloxFiles.BinaryFormat.Chunks
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break;
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case PropertyType.Color3:
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float[] color3_R = readFloats(),
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color3_G = readFloats(),
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color3_B = readFloats();
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float[] Color3_R = readFloats(),
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Color3_G = readFloats(),
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Color3_B = readFloats();
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loadProperties(i =>
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{
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float r = color3_R[i],
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g = color3_G[i],
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b = color3_B[i];
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float r = Color3_R[i],
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g = Color3_G[i],
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b = Color3_B[i];
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return new Color3(r, g, b);
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});
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