0.465.0.417678

This commit is contained in:
Max 2021-02-18 13:22:15 -06:00
parent b352e2568d
commit 08abc4fd89
4 changed files with 24 additions and 8 deletions

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@ -1,5 +1,5 @@
// Auto-generated list of creatable Roblox classes. // Auto-generated list of creatable Roblox classes.
// Updated as of 0.464.0.417415 // Updated as of 0.465.0.417678
using System; using System;
@ -2402,6 +2402,7 @@ namespace RobloxFiles
public float Gravity = 196.2f; public float Gravity = 196.2f;
public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default; public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default;
public MeshPartHeads MeshPartHeads = MeshPartHeads.Default; public MeshPartHeads MeshPartHeads = MeshPartHeads.Default;
public PhysicsSteppingMethod PhysicsSteppingMethod = PhysicsSteppingMethod.Default;
public bool StreamingEnabled; public bool StreamingEnabled;
public int StreamingMinRadius = 64; public int StreamingMinRadius = 64;
public StreamingPauseMode StreamingPauseMode = StreamingPauseMode.Default; public StreamingPauseMode StreamingPauseMode = StreamingPauseMode.Default;

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@ -1,5 +1,5 @@
// Auto-generated list of Roblox enums. // Auto-generated list of Roblox enums.
// Updated as of 0.464.0.417415 // Updated as of 0.465.0.417678
namespace RobloxFiles.Enums namespace RobloxFiles.Enums
{ {
@ -771,6 +771,13 @@ namespace RobloxFiles.Enums
VelocityPerpendicular VelocityPerpendicular
} }
public enum PhysicsSteppingMethod
{
Default,
Fixed,
Adaptive
}
public enum PoseEasingDirection public enum PoseEasingDirection
{ {
In, In,

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@ -567,6 +567,7 @@ return
Defaults = Defaults =
{ {
Decoration = false;
SmoothGrid = "AQU="; SmoothGrid = "AQU=";
PhysicsGrid = "AgMAAAAAAAAAAAAAAAA="; PhysicsGrid = "AgMAAAAAAAAAAAAAAAA=";
MaterialColors = "AAAAAAAAan8/P39rf2Y/ilY+j35fi21PZmxvZbDqw8faiVpHOi4kHh4lZlw76JxKc3trhHtagcLgc4RKxr21zq2UlJSM"; MaterialColors = "AAAAAAAAan8/P39rf2Y/ilY+j35fi21PZmxvZbDqw8faiVpHOi4kHh4lZlw76JxKc3trhHtagcLgc4RKxr21zq2UlJSM";
@ -671,26 +672,33 @@ return
Add = Add =
{ {
CollisionGroups = "string"; CollisionGroups = "string";
ExplicitAutoJoints = "bool"; ExplicitAutoJoints = "bool";
TerrainWeldsFixed = "bool";
StreamingMinRadius = "int"; StreamingMinRadius = "int";
StreamingTargetRadius = "int"; StreamingTargetRadius = "int";
MeshPartHeads = TryDefineEnum("MeshPartHeads");
StreamingPauseMode = TryDefineEnum("StreamingPauseMode"); StreamingPauseMode = TryDefineEnum("StreamingPauseMode");
PhysicsSteppingMethod = TryDefineEnum("PhysicsSteppingMethod");
TerrainWeldsFixed = "bool"; MeshPartHeadsAndAccessories = TryDefineEnum("MeshPartHeadsAndAccessories");
}; };
Defaults = Defaults =
{ {
CollisionGroups = "Default^0^1"; CollisionGroups = "Default^0^1";
TouchesUseCollisionGroups = false;
ExplicitAutoJoints = true; ExplicitAutoJoints = true;
TerrainWeldsFixed = true;
StreamingMinRadius = 64; StreamingMinRadius = 64;
StreamingTargetRadius = 1024; StreamingTargetRadius = 1024;
StreamingPauseMode = TryGetEnumItem("StreamingPauseMode", "Default");
TerrainWeldsFixed = true;
MeshPartHeads = TryGetEnumItem("MeshPartHeads", "Default"); MeshPartHeads = TryGetEnumItem("MeshPartHeads", "Default");
StreamingPauseMode = TryGetEnumItem("StreamingPauseMode", "Default");
PhysicsSteppingMethod = TryGetEnumItem("PhysicsSteppingMethod", "Default");
MeshPartHeadsAndAccessories = TryGetEnumItem("MeshPartHeadsAndAccessories", "Default"); MeshPartHeadsAndAccessories = TryGetEnumItem("MeshPartHeadsAndAccessories", "Default");
} }
} }