get rid of new ugly and useless menu + actually give a chance to the user to read what happened
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parent
9bd6ec348c
commit
b1dca41cad
@ -1,4 +1,5 @@
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use std::env;
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use std::io::Read;
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use std::{env, io};
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use std::path::Path;
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use std::path::Path;
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use std::fs;
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use std::fs;
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fn main() {
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fn main() {
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@ -35,7 +36,7 @@ fn main() {
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}
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}
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let cas_json = format!("{}\\ClientAppSettings.json",cs_folder);
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let cas_json = format!("{}\\ClientAppSettings.json",cs_folder);
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if !Path::new(&cas_json).is_file() {
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if !Path::new(&cas_json).is_file() {
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fs::write(cas_json, "{\"FFlagHandleAltEnterFullscreenManually\":\"False\",\"DFIntTaskSchedulerTargetFps\":5588562}").ok();
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fs::write(cas_json, "{\"FFlagHandleAltEnterFullscreenManually\":\"False\",\"DFIntTaskSchedulerTargetFps\":5588562,\"FFlagEnableInGameMenuChromeABTest3\":\"False\"}").ok();
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println!("Wrote ClientAppSettings.json to {}",cur_folder)
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println!("Wrote ClientAppSettings.json to {}",cur_folder)
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} else {
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} else {
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println!("ClientAppSettings.json already exists in {}",cur_folder)
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println!("ClientAppSettings.json already exists in {}",cur_folder)
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@ -43,4 +44,6 @@ fn main() {
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}
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}
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}
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}
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}
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}
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println!("Press enter to exit");
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let _ = io::stdin().read(&mut [0u8]).unwrap();
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}
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}
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