get rid of new ugly and useless menu + actually give a chance to the user to read what happened

This commit is contained in:
tommy 2024-07-11 16:41:56 -04:00
parent 9bd6ec348c
commit b1dca41cad

View File

@ -1,4 +1,5 @@
use std::env;
use std::io::Read;
use std::{env, io};
use std::path::Path;
use std::fs;
fn main() {
@ -35,7 +36,7 @@ fn main() {
}
let cas_json = format!("{}\\ClientAppSettings.json",cs_folder);
if !Path::new(&cas_json).is_file() {
fs::write(cas_json, "{\"FFlagHandleAltEnterFullscreenManually\":\"False\",\"DFIntTaskSchedulerTargetFps\":5588562}").ok();
fs::write(cas_json, "{\"FFlagHandleAltEnterFullscreenManually\":\"False\",\"DFIntTaskSchedulerTargetFps\":5588562,\"FFlagEnableInGameMenuChromeABTest3\":\"False\"}").ok();
println!("Wrote ClientAppSettings.json to {}",cur_folder)
} else {
println!("ClientAppSettings.json already exists in {}",cur_folder)
@ -43,4 +44,6 @@ fn main() {
}
}
}
println!("Press enter to exit");
let _ = io::stdin().read(&mut [0u8]).unwrap();
}