795018e243
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
15 lines
346 B
C#
15 lines
346 B
C#
using System.Xml;
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namespace RobloxFiles.XmlFormat.PropertyTokens
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{
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public class EnumToken : IXmlPropertyToken
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{
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public string Token => "token";
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public bool ReadToken(Property prop, XmlNode token)
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{
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return XmlPropertyTokens.ReadTokenGeneric<uint>(prop, PropertyType.Enum, token);
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}
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}
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}
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