795018e243
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
24 lines
596 B
C#
24 lines
596 B
C#
using System;
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using System.Xml;
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namespace RobloxFiles.XmlFormat.PropertyTokens
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{
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public class BinaryStringToken : IXmlPropertyToken
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{
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public string Token => "BinaryString";
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public bool ReadToken(Property prop, XmlNode token)
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{
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// BinaryStrings are encoded in base64
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string base64 = token.InnerText;
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prop.Type = PropertyType.String;
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prop.Value = base64;
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byte[] buffer = Convert.FromBase64String(base64);
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prop.SetRawBuffer(buffer);
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return true;
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}
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}
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}
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