795018e243
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
14 lines
199 B
C#
14 lines
199 B
C#
using System;
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using RobloxFiles.Enums;
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namespace RobloxFiles.DataTypes
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{
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[Flags]
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public enum Axes
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{
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X = 1 << Axis.X,
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Y = 1 << Axis.Y,
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Z = 1 << Axis.Z,
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}
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}
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