Roblox-File-Format/XmlFormat/Tokens/Content.cs
CloneTrooper1019 de8df15d3f Large scale refactor to add class support!
Instance classes are now strongly typed with real property fields that
are derived from the JSON API Dump! This required a lot of reworking
across the board:

- Classes and Enums are auto-generated in the 'Generated' folder now.
This is done using a custom built-in plugin, which can be found in
the Plugins folder of this project.
- Property objects are now tied to .NET's reflection system. Reading
and writing from them will try to redirect into a field of the
Instance they are bound to.
- Property types that were loosely defined now have proper data types
(such as Color3uint8, Content, ProtectedString, SharedString, etc)
- Fixed an error with the CFrame directional vectors.
- The binary PRNT chunk now writes instances in child->parent order.
- Enums are now generated correctly, with up-to-date values.
- INST chunks are now referred to as 'Classes' instead of 'Types'.
- Unary operator added to Vector2 and Vector3.
- CollectionService tags can now be manipulated per-instance using
the Instance.Tags member.
- The Instance.Archivable property now works correctly.
- XML files now save/load metadata correctly.
- Cleaned up the property tokens directory.

I probably missed a few things, but that's a general overview of
everything that changed.
2019-06-30 17:01:19 -05:00

67 lines
1.9 KiB
C#

using System;
using System.Xml;
using RobloxFiles.DataTypes;
namespace RobloxFiles.XmlFormat.PropertyTokens
{
public class ContentToken : IXmlPropertyToken
{
public string Token => "Content";
public bool ReadProperty(Property prop, XmlNode token)
{
string data = token.InnerText;
prop.Value = new Content(data);
prop.Type = PropertyType.String;
if (token.HasChildNodes)
{
XmlNode childNode = token.FirstChild;
string contentType = childNode.Name;
if (contentType.StartsWith("binary") || contentType == "hash")
{
try
{
// Roblox technically doesn't support this anymore, but load it anyway :P
byte[] buffer = Convert.FromBase64String(data);
prop.RawBuffer = buffer;
}
catch
{
Console.WriteLine("ContentToken: Got illegal base64 string: {0}", data);
}
}
}
return true;
}
public void WriteProperty(Property prop, XmlDocument doc, XmlNode node)
{
string content = prop.CastValue<Content>();
string type = "null";
if (prop.HasRawBuffer)
type = "binary";
else if (content.Length > 0)
type = "url";
XmlElement contentType = doc.CreateElement(type);
if (type == "binary")
{
XmlCDataSection cdata = doc.CreateCDataSection(content);
contentType.AppendChild(cdata);
}
else
{
contentType.InnerText = content;
}
node.AppendChild(contentType);
}
}
}