58 lines
1.6 KiB
C#
58 lines
1.6 KiB
C#
using System;
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using System.Xml;
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using RobloxFiles.DataTypes;
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namespace RobloxFiles.Tokens
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{
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public class NumberRangeToken : IXmlPropertyToken, IAttributeToken<NumberRange>
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{
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public string XmlPropertyToken => "NumberRange";
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public AttributeType AttributeType => AttributeType.NumberRange;
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public bool ReadProperty(Property prop, XmlNode token)
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{
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string contents = token.InnerText.Trim();
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string[] buffer = contents.Split(' ');
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bool valid = (buffer.Length == 2);
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if (valid)
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{
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try
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{
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float min = Formatting.ParseFloat(buffer[0]);
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float max = Formatting.ParseFloat(buffer[1]);
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prop.Type = PropertyType.NumberRange;
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prop.Value = new NumberRange(min, max);
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}
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catch
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{
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valid = false;
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}
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}
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return valid;
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}
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public void WriteProperty(Property prop, XmlDocument doc, XmlNode node)
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{
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NumberRange value = prop.CastValue<NumberRange>();
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node.InnerText = value.ToString() + ' ';
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}
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public NumberRange ReadAttribute(Attribute attr)
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{
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float min = attr.ReadFloat();
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float max = attr.ReadFloat();
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return new NumberRange(min, max);
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}
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public void WriteAttribute(Attribute attr, NumberRange value)
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{
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attr.WriteFloat(value.Min);
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attr.WriteFloat(value.Max);
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}
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}
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}
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