82 lines
2.4 KiB
C#
82 lines
2.4 KiB
C#
using System;
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using System.Xml;
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using RobloxFiles.DataTypes;
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namespace RobloxFiles.Tokens
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{
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public class UDimToken : IXmlPropertyToken, IAttributeToken<UDim>
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{
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public string XmlPropertyToken => "UDim";
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public AttributeType AttributeType => AttributeType.UDim;
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public UDim ReadAttribute(Attribute attr) => ReadUDim(attr);
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public void WriteAttribute(Attribute attr, UDim value) => WriteUDim(attr, value);
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public static UDim ReadUDim(XmlNode token, string prefix = "")
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{
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try
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{
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XmlElement scaleToken = token[prefix + 'S'];
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float scale = Formatting.ParseFloat(scaleToken.InnerText);
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XmlElement offsetToken = token[prefix + 'O'];
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int offset = int.Parse(offsetToken.InnerText);
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return new UDim(scale, offset);
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}
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catch
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{
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return null;
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}
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}
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public static void WriteUDim(XmlDocument doc, XmlNode node, UDim value, string prefix = "")
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{
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XmlElement scale = doc.CreateElement(prefix + 'S');
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scale.InnerText = value.Scale.ToInvariantString();
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node.AppendChild(scale);
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XmlElement offset = doc.CreateElement(prefix + 'O');
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offset.InnerText = value.Offset.ToInvariantString();
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node.AppendChild(offset);
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}
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public static UDim ReadUDim(Attribute attr)
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{
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float scale = attr.ReadFloat();
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int offset = attr.ReadInt();
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return new UDim(scale, offset);
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}
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public static void WriteUDim(Attribute attr, UDim value)
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{
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float scale = value.Scale;
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attr.WriteFloat(scale);
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int offset = value.Offset;
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attr.WriteInt(offset);
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}
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public bool ReadProperty(Property property, XmlNode token)
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{
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UDim result = ReadUDim(token);
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bool success = (result != null);
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if (success)
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{
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property.Type = PropertyType.UDim;
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property.Value = result;
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}
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return success;
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}
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public void WriteProperty(Property prop, XmlDocument doc, XmlNode node)
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{
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UDim value = prop.CastValue<UDim>();
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WriteUDim(doc, node, value);
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}
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}
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}
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