Roblox-File-Format/Tokens/ColorSequence.cs
2021-06-05 17:21:12 -05:00

86 lines
2.7 KiB
C#

using System.Xml;
using RobloxFiles.DataTypes;
namespace RobloxFiles.Tokens
{
public class ColorSequenceToken : IXmlPropertyToken, IAttributeToken<ColorSequence>
{
public string XmlPropertyToken => "ColorSequence";
public AttributeType AttributeType => AttributeType.ColorSequence;
public bool ReadProperty(Property prop, XmlNode token)
{
string contents = token.InnerText.Trim();
string[] buffer = contents.Split(' ');
int length = buffer.Length;
bool valid = (length % 5 == 0);
if (valid)
{
try
{
var keypoints = new ColorSequenceKeypoint[length / 5];
for (int i = 0; i < length; i += 5)
{
float Time = Formatting.ParseFloat(buffer[i]);
float R = Formatting.ParseFloat(buffer[i + 1]);
float G = Formatting.ParseFloat(buffer[i + 2]);
float B = Formatting.ParseFloat(buffer[i + 3]);
Color3 Value = new Color3(R, G, B);
keypoints[i / 5] = new ColorSequenceKeypoint(Time, Value);
}
prop.Type = PropertyType.ColorSequence;
prop.Value = new ColorSequence(keypoints);
}
catch
{
valid = false;
}
}
return valid;
}
public void WriteProperty(Property prop, XmlDocument doc, XmlNode node)
{
ColorSequence value = prop.CastValue<ColorSequence>();
node.InnerText = value.ToString() + ' ';
}
public ColorSequence ReadAttribute(RbxAttribute attr)
{
int numKeys = attr.ReadInt();
var keypoints = new ColorSequenceKeypoint[numKeys];
for (int i = 0; i < numKeys; i++)
{
int envelope = attr.ReadInt();
float time = attr.ReadFloat();
Color3 value = Color3Token.ReadColor3(attr);
keypoints[i] = new ColorSequenceKeypoint(time, value, envelope);
}
return new ColorSequence(keypoints);
}
public void WriteAttribute(RbxAttribute attr, ColorSequence value)
{
attr.WriteInt(value.Keypoints.Length);
foreach (var keypoint in value.Keypoints)
{
attr.WriteInt(keypoint.Envelope);
attr.WriteFloat(keypoint.Time);
Color3Token.WriteColor3(attr, keypoint.Value);
}
}
}
}