795018e243
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
17 lines
350 B
C#
17 lines
350 B
C#
using System;
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using RobloxFiles.Enums;
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namespace RobloxFiles.DataTypes
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{
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[Flags]
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public enum Faces
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{
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Right = 1 << NormalId.Right,
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Top = 1 << NormalId.Top,
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Back = 1 << NormalId.Back,
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Left = 1 << NormalId.Left,
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Bottom = 1 << NormalId.Bottom,
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Front = 1 << NormalId.Front,
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}
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}
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