795018e243
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
26 lines
781 B
C#
26 lines
781 B
C#
using System.Xml;
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namespace RobloxFiles.XmlFormat.PropertyTokens
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{
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public class IntToken : IXmlPropertyToken
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{
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public string Token => "int";
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public bool ReadToken(Property prop, XmlNode token)
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{
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// BrickColors are represented by ints, see if
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// we can infer when they should be a BrickColor.
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if (prop.Name.Contains("Color") || prop.Instance.ClassName.Contains("Color"))
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{
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var brickColorToken = XmlPropertyTokens.GetHandler<BrickColorToken>();
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return brickColorToken.ReadToken(prop, token);
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}
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else
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{
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return XmlPropertyTokens.ReadTokenGeneric<int>(prop, PropertyType.Int, token);
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}
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}
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}
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}
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