50561460ac
XML support is now implemented and should generally be working! This library should be useable now, but I still need to set it up to work as a NuGet package. If there are any bugs, let me know!
33 lines
919 B
C#
33 lines
919 B
C#
using System;
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using System.Xml;
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namespace Roblox.XmlFormat.PropertyTokens
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{
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public class ContentToken : IXmlPropertyToken
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{
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public string Token => "Content";
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public bool ReadToken(Property prop, XmlNode token)
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{
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string content = token.InnerText;
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prop.Type = PropertyType.String;
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prop.Value = content;
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if (token.HasChildNodes)
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{
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XmlNode childNode = token.FirstChild;
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string contentType = childNode.Name;
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if (contentType.StartsWith("binary") || contentType == "hash")
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{
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// Roblox technically doesn't support this anymore, but load it anyway :P
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byte[] buffer = Convert.FromBase64String(content);
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prop.SetRawBuffer(buffer);
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}
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}
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return true;
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}
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}
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}
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