795018e243
In case there are any future libraries written for Roblox in C#, I want to avoid running into any namespace collisions. Its best to keep everything pertaining to this project nested in its own unique namespace.
32 lines
747 B
C#
32 lines
747 B
C#
using System.Xml;
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using RobloxFiles.DataTypes;
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namespace RobloxFiles.XmlFormat.PropertyTokens
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{
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public class AxesToken : IXmlPropertyToken
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{
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public string Token => "Axes";
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public bool ReadToken(Property prop, XmlNode token)
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{
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bool success = XmlPropertyTokens.ReadTokenGeneric<uint>(prop, PropertyType.Axes, token);
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if (success)
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{
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uint value = (uint)prop.Value;
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try
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{
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Axes axes = (Axes)value;
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prop.Value = axes;
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}
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catch
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{
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success = false;
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}
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}
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return success;
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}
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}
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}
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