48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
namespace RobloxFiles.DataTypes
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{
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public class NumberSequenceKeypoint
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{
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public readonly float Time;
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public readonly float Value;
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public readonly float Envelope;
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public override string ToString()
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{
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return $"{Time} {Value} {Envelope}";
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}
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public NumberSequenceKeypoint(float time, float value, float envelope = 0)
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{
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Time = time;
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Value = value;
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Envelope = envelope;
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}
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public override int GetHashCode()
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{
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int hash = Time.GetHashCode()
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^ Value.GetHashCode()
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^ Envelope.GetHashCode();
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return hash;
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}
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public override bool Equals(object obj)
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{
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if (!(obj is NumberSequenceKeypoint otherKey))
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return false;
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if (!Time.Equals(otherKey.Time))
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return false;
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if (!Value.Equals(otherKey.Value))
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return false;
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if (!Envelope.Equals(otherKey.Envelope))
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return false;
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return true;
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}
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}
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}
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