Roblox-File-Format/BinaryFormat/Chunks/META.cs
2020-07-12 20:19:30 -05:00

36 lines
921 B
C#

using System.Collections.Generic;
namespace RobloxFiles.BinaryFormat.Chunks
{
public class META : IBinaryFileChunk
{
public Dictionary<string, string> Data = new Dictionary<string, string>();
public void Load(BinaryRobloxFileReader reader)
{
BinaryRobloxFile file = reader.File;
int numEntries = reader.ReadInt32();
for (int i = 0; i < numEntries; i++)
{
string key = reader.ReadString();
string value = reader.ReadString();
Data.Add(key, value);
}
file.META = this;
}
public void Save(BinaryRobloxFileWriter writer)
{
writer.Write(Data.Count);
foreach (var pair in Data)
{
writer.WriteString(pair.Key);
writer.WriteString(pair.Value);
}
}
}
}