namespace RobloxFiles.DataTypes { public class NumberSequenceKeypoint { public readonly float Time; public readonly float Value; public readonly float Envelope; public override string ToString() { return $"{Time} {Value} {Envelope}"; } public NumberSequenceKeypoint(float time, float value, float envelope = 0) { Time = time; Value = value; Envelope = envelope; } public override int GetHashCode() { int hash = Time.GetHashCode() ^ Value.GetHashCode() ^ Envelope.GetHashCode(); return hash; } public override bool Equals(object obj) { if (!(obj is NumberSequenceKeypoint otherKey)) return false; if (!Time.Equals(otherKey.Time)) return false; if (!Value.Equals(otherKey.Value)) return false; if (!Envelope.Equals(otherKey.Envelope)) return false; return true; } } }