namespace RobloxFiles.BinaryFormat.Chunks { public class INST { public readonly int TypeIndex; public readonly string TypeName; public readonly bool IsService; public readonly int NumInstances; public readonly int[] InstanceIds; public override string ToString() { return TypeName; } public INST(BinaryRobloxFileChunk chunk) { using (BinaryRobloxFileReader reader = chunk.GetDataReader()) { TypeIndex = reader.ReadInt32(); TypeName = reader.ReadString(); IsService = reader.ReadBoolean(); NumInstances = reader.ReadInt32(); InstanceIds = reader.ReadInstanceIds(NumInstances); } } public void Allocate(BinaryRobloxFile file) { foreach (int instId in InstanceIds) { Instance inst = new Instance() { ClassName = TypeName }; file.Instances[instId] = inst; } file.Types[TypeIndex] = this; } } }