using System.Xml; using Roblox.DataTypes; namespace Roblox.XmlFormat.PropertyTokens { public class AxesToken : IXmlPropertyToken { public string Token => "Axes"; public bool ReadToken(Property prop, XmlNode token) { bool success = XmlPropertyTokens.ReadTokenGeneric(prop, PropertyType.Axes, token); if (success) { uint value = (uint)prop.Value; try { Axes axes = (Axes)value; prop.Value = axes; } catch { success = false; } } return success; } } }